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  2. VRChat - Wikipedia

    en.wikipedia.org/wiki/VRChat

    VRChat is also playable without a virtual reality device in a "desktop" [3] mode designed for a mouse and keyboard, gamepad, or mobile app for touchscreen devices. VRChat was first released as a Windows application for the Oculus Rift DK1 prototype on January 16, 2014, and was later released to the Steam early access program on February 1, 2017.

  3. NeosVR - Wikipedia

    en.wikipedia.org/wiki/NeosVR

    Users may import and create avatars from 3D models using NeosVR's built-in "avatar creator". [13] In addition to avatars, users can write computer programs using LogiX, a node-based programming system implemented within NeosVR. [14] [15] [16] LogiX may be used to drive functionality for avatars, worlds and other inventions.

  4. Avatar (computing) - Wikipedia

    en.wikipedia.org/wiki/Avatar_(computing)

    An avatar in the virtual world Second Life A Twitter post, with the user's profile picture. In computing, an avatar is a graphical representation of a user, the user's character, or persona.

  5. Virtual world - Wikipedia

    en.wikipedia.org/wiki/Virtual_world

    Users exploring the world with their avatars in Second Life. A virtual world (also called a virtual space or spaces) is a computer-simulated environment [1] which may be populated by many simultaneous users who can create a personal avatar [2] and independently explore the virtual world, participate in its activities, and communicate with others.

  6. Horizon Worlds - Wikipedia

    en.wikipedia.org/wiki/Horizon_Worlds

    According to Meta, users can create their own avatar, with a custom face and outfit, to represent themselves in the virtual world. [8] All players begin in their personal space, where they can use their menu to visit different worlds created by other users. An integrated game creation system allows users to create new worlds. [9]

  7. Multiverse (video games) - Wikipedia

    en.wikipedia.org/wiki/Multiverse_(video_games)

    A common feature of multiverse video games is the possibility to access subgames without leaving the multiverse game. Optional features include a virtual "lobby" that serves as starting point or hub to access subgames, the ability of players to choose and customize an avatar that is used in subgames, the ability of players to communicate with other players of the multiverse even if they are ...

  8. zSpace (company) - Wikipedia

    en.wikipedia.org/wiki/ZSpace_(company)

    zSpace Inspire and Inspire Pro were launched in January 2022 [32] which allows users to experience AR/VR without a head-mounted display (HMD) or glasses. The system includes integrated face-tracking technology, a haptic-feedback stylus, and a stylus sensor module, which tracks the position of the stylus to create the AR/VR experience.

  9. Gravatar - Wikipedia

    en.wikipedia.org/wiki/Gravatar

    The maker became busy with working on a new version of the service, as Gravatar's popularity grew and more bandwidth was required. On 16 February 2007, [ 7 ] "Gravatar 2.0" was launched. Besides an improved server script, users also noticed other improvements, such as being able to crop and use an image already hosted on the web .