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Making the player character stronger, such as with infinite lives, invulnerability, permanent power-ups, no collision detection, walk through walls, one-hit kills, super-high jumps, infinite money, etc. Warping directly to specific levels. The ability to download, upload, import and export saved games from and to the Internet or a storage device.
A graphical user interface, or GUI [a], is a form of user interface that allows users to interact with electronic devices through graphical icons and visual indicators such as secondary notation. In many applications, GUIs are used instead of text-based UIs , which are based on typed command labels or text navigation.
In a post on the Evil Within forums, Bethesda outlines how to access the game's debug console via Steam and enable cheats such as god mode, infinite ammo, walking through walls, and a handy FPS lock.
The most famous pastebin is the eponymous pastebin.com. [citation needed] Other sites with the same functionality have appeared, and several open source pastebin scripts are available. Pastebins may allow commenting where readers can post feedback directly on the page. GitHub Gists are a type of pastebin with version control. [citation needed]
Mangione's writings, obtained by ABC News, claimed that the U.S. has the most expensive health care system in the world, but ranks about No. 42 in life expectancy.
You can put it to work through passive income streams, contribute to growing a retirement fund or pay down high-interest debt. See our guide to the five smartest moves to make with your $10,000.
A type of video game walkthrough done by players, through screenshots or video, where the player provides commentary about the game as they work through it. [92] level 1. A location in a game. Also area, map, stage, dungeon. Several levels may be grouped into a world. Some games include special bonus stages or secret levels. 2.
An invisible wall (or alpha wall) is a boundary in a video game that limits where a player character can go in a certain area, but does not appear as a physical obstacle. [1] The term can also refer to an obstacle that in reality could easily be bypassed, such as a mid-sized rock or short fence, which does not allow the character to jump over ...