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During video motion, screen tearing creates a torn look as the edges of objects (such as a wall or a tree) fail to line up. Tearing can occur with most common display technologies and video cards and is most noticeable in horizontally-moving visuals, such as in slow camera pans in a movie or classic side-scrolling video games.
Single-GPU configurations do not suffer from this defect in most cases and can in some cases output a subjectively smoother video compared to a multi-GPU setup using the same video card model. Micro stuttering is inherent to multi-GPU configurations using alternate frame rendering (AFR), such as Nvidia SLi and AMD CrossFireX but can also exist ...
G-Sync is a proprietary adaptive sync technology developed by Nvidia aimed primarily at eliminating screen tearing and the need for software alternatives such as Vsync. [1] G-Sync eliminates screen tearing by allowing a video display's refresh rate to adapt to the frame rate of the outputting device (graphics card/integrated graphics) rather than the outputting device adapting to the display ...
Display lag is most noticeable in games (especially older video-game consoles), with different games affecting the perception of delay. For instance, in World of Warcraft 's PvE , a slight input delay is not as critical compared to PvP , or to other games favoring quick reflexes like Counter-Strike .
Many motion blur factors have existed for a long time in film and video (e.g. slow camera shutter speed). The emergence of digital video, and HDTV display technologies, introduced many additional factors that now contribute to motion blur. The following factors are generally the primary or secondary causes of perceived motion blur in video.
Donald Trump’s return to power is creating a reality television-like competition for attention among a group of black-robed candidates – some of whom may hope to one day wind up on the Supreme ...
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An added technical problem is that the popular Matroska (.mkv) video container format allows novice users to declare that 23.976 video is 24.000, and this can result in codec conversion errors with concomitant video stuttering (due to frame "dropping" and "cloning") and loss of audio sync.