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The first two printings apply to Shadowrun First Edition. Second and later printings were revised (effectively making this another edition though they have the same catalog and ISBN) to apply to the Second Edition. This revised edition contained the same content but had a number of items that marked as being banned in the second edition.
Shadowrun 2nd Edition won the 1992 Origins Award for "Best Roleplaying Rules" and for "Best Graphic Presentation of a Roleplaying Game, Adventure, or Supplement". [39] The Shadowrun role-playing game, various expansions, the short story anthology Spells & Chrome, and a Shadowrun collectible card game have won Origins Awards.
It's a very good sourcebook and it takes the magic system of Shadowrun far beyond what is offered by other role-playing games (except perhaps Ars Magica). Unfortunately, with this new, incredibly vast magic system, come a lot of rules to digest." [2] In the November 1992 edition of Dragon (Issue #187), Allen Varney wrote, "The book amazes me ...
FASA published Shadowrun in 1989, and followed it with many supplements and adventures, including Rigger Black Book in 1991. When FASA published a second edition of Shadowrunner, they also announced they would be releasing a second edition update of Rigger Black Book.
In 1996, this book was updated to the rules for the second edition of Shadowrun, resulting in a slightly smaller page count of 109 pages. In 1999, material was taken from this book, updated to the new rules for Shadowrun 3 , and then divided between Man & Machine (1999), and Cannon Companion (2000).
Following the publication of Shadowrun in 1989, FASA published a second edition in 1992. To expand the possibilities and options in the game, FASA published Shadowrun Companion in 1996, a 136-page softcover book designed by Jennifer Brandes, Zach Bush, Chris Hepler, Chris Hussey, Jonathan Jacobson, Steve Kenson, Michael Mulvihill, Linda Naughton, and Brian Schoner, with artwork by Doug ...
Ken St. Andre is an American fantasy game designer and author, best known for creating the fantasy role-playing game, Tunnels & Trolls (T&T), and the computer role-playing game, Wasteland.
Sprawl Sites was written by Boy F. Petersen Jr., John Faughnan, and Mike Stackpole, with a cover by Steve Venters, and was published by FASA in 1990 as a 96-page softcover book. [3] Illustrations are by Earl Geier, Jeff Laubenstein , and Jim Nelson , and cover art is by Steve Venters.
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