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  2. Hollow Knight: Silksong - Wikipedia

    en.wikipedia.org/wiki/Hollow_Knight:_Silksong

    Hollow Knight: Silksong is a Metroidvania video game in development by Australian independent developer Team Cherry. The sequel to Hollow Knight , it is being developed for Windows , macOS , Linux , PlayStation 5 , Nintendo Switch , Xbox One and Xbox Series X/S .

  3. List of media notable for being in development hell - Wikipedia

    en.wikipedia.org/wiki/List_of_media_notable_for...

    Though he did what Eisner told him, he requested that the movie should be modified and delayed from Christmas 1984 to July 24, 1985, so that the movie could be reworked. After 14 years of development, the movie was released on July 24, 1985, receiving mixed reviews from critics and becoming a box-office bomb. [citation needed]

  4. Hollow Knight - Wikipedia

    en.wikipedia.org/wiki/Hollow_Knight

    Hollow Knight is a 2017 Metroidvania video game developed and published by ... Silksong, is in development by Team Cherry as of 2019, and is set to be ...

  5. Hollow Knight: Silksong Might Be Coming Out Soon

    www.aol.com/lifestyle/hollow-knight-silksong...

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  6. Christopher Larkin (composer) - Wikipedia

    en.wikipedia.org/wiki/Christopher_Larkin_(composer)

    As of April 2024 he is continuing his collaboration with Team Cherry on Hollow Knight's upcoming sequel, Hollow Knight: Silksong. [6] In 2021 Larkin composed the music for the video game TOHU. [7] [8] He works as a professional composer and sound designer for visual media such as film, TV, and video games.

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  8. Team Cherry - Wikipedia

    en.wikipedia.org/wiki/Team_Cherry

    Team Cherry (developer), an Australian video game developer and publisher of Hollow Knight and Hollow Knight: Silksong An ice hockey team coached by Don Cherry in the CHL/NHL Top Prospects Game Topics referred to by the same term

  9. Volition (company) - Wikipedia

    en.wikipedia.org/wiki/Volition_(company)

    The development team had excursed to Marvel's film studios and were on set, talking to stage designers and witnessing some of the scenes being shot. [3] Meanwhile, in 2003, as the studio grew to 30–40 employees, Kulas hired Dan Cermak as vice-president for the company, who then implemented a new company structure to replace its previous flat ...