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The IDE is a streamlined and customizable version of the Visual Studio IDE- Visual Studio 2005 for VSTA 2005 and Visual Studio 2008 for VSTA 2.0. It supports Visual Basic .Net and C#. The IDE can be customized to add or hide functionality. This makes it ideal for professional developers as well as power users and other end users who may have a ...
Visual Studio Tools for Office is a SDK and an add-in for Visual Studio that includes tools for developing for the Microsoft Office suite. Previously (for Visual Studio .NET 2003 and Visual Studio 2005) it was a separate SKU that supported only Visual C# and Visual Basic languages or was included in the Team Suite. With Visual Studio 2008, it ...
C++/WinRT was introduced as part of the Microsoft Windows SDK in version 10.0.17134.0 (Windows 10, version 1803) and is a component of Windows App SDK (formerly known as Project Reunion). Microsoft Visual Studio support for C++/WinRT is provided by an officially-supported extension. [5]
Microsoft Visual C++ (MSVC) is a compiler for the C, C++, C++/CLI and C++/CX programming languages by Microsoft.MSVC is proprietary software; it was originally a standalone product but later became a part of Visual Studio and made available in both trialware and freeware forms.
The following is a list of notable Microsoft Visual Studio Add-ins. Add-ins are software products designed to be used in conjunction with and extend Microsoft Visual Studio. There are many versions of Microsoft Visual Studio, so some of these products may not be compatible with all versions of the product. Managed add-ins are typically found in ...
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Visual Studio Code was first announced on April 29, 2015 by Microsoft at the 2015 Build conference. A preview build was released shortly thereafter. [14]On November 18, 2015, the project "Visual Studio Code — Open Source" (also known as "Code — OSS"), on which Visual Studio Code is based, was released under the open-source MIT License and made available on GitHub.
In software engineering, a unity build (also known as unified build or jumbo build) is a method used in C and C++ software development to speed up the compilation of projects by combining multiple translation units into a single one, usually achieved by using include directives to bundle multiple source files into one larger file.