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  2. Technology acceptance model - Wikipedia

    en.wikipedia.org/wiki/Technology_acceptance_model

    technology acceptance model.png. The technology acceptance model (TAM) is an information systems theory that models how users come to accept and use a technology. The actual system use is the end-point where people use the technology. Behavioral intention is a factor that leads people to use the technology.

  3. Technological pedagogical content knowledge - Wikipedia

    en.wikipedia.org/wiki/Technological_pedagogical...

    In the early 2000s, scholars noted a lack of theory and conceptual frameworks to inform and guide research and teacher preparation in technology integration. [6] The classic definition of PCK proposed by Shulman included one dynamic and complex relationship between two different knowledge bodies: content knowledge and pedagogical knowledge.

  4. ISTE Standards - Wikipedia

    en.wikipedia.org/wiki/ISTE_Standards

    At that time, the standards focused on technology skills in students. [1] Standards for teachers and administrators followed in 2000 and 2001, respectively. In 2007, ISTE reviewed its student standards and re-released them as the ISTE Standards for Students. Their focus became integration of technology in the classroom. [2]

  5. Computers in the classroom - Wikipedia

    en.wikipedia.org/wiki/Computers_in_the_classroom

    For example, "Teaching with Technology" is an annual survey that asks teachers about technology in the classroom. Survey findings found it was found that 38.37% of teachers said that technology has had an extremely positive impact on education and 36.63% said that technology has mostly had a positive impact on education. [17]

  6. Technology integration - Wikipedia

    en.wikipedia.org/wiki/Technology_integration

    Technology integration is defined as the use of technology to enhance and support the educational environment. Technology integration in the classroom can also support classroom instruction by creating opportunities for students to complete assignments on the computer rather than with normal pencil and paper. [1]

  7. Unified theory of acceptance and use of technology - Wikipedia

    en.wikipedia.org/wiki/Unified_theory_of...

    The study applied the extended unified theory of acceptance and use of technology (UTAUT) model with the addition of perceived enjoyment, mobile self-efficacy, satisfaction, trust, and perceived risk moderators. The study collected data from 1562 respondents to conduct a cross-sectional study and employed a research model based on multiple ...

  8. Digital media in education - Wikipedia

    en.wikipedia.org/wiki/Digital_Media_in_Education

    By 1999, 99% of public school teachers in the United States reported access to at least one computer in their schools, and 84% had access to a computer in their classroom. [5] The invention of the World Wide Web in 1992 simplified internet navigation and sparked further interest in educational settings. Computers were initially integrated into ...

  9. Intelligent tutoring system - Wikipedia

    en.wikipedia.org/wiki/Intelligent_tutoring_system

    As an example, a project highlighting intelligence in the domain model may generate solutions to complex and novel problems so that students can always have new problems to work on, but it might only have simple methods for teaching those problems, while a system that concentrates on multiple or novel ways of teaching a particular topic might ...

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