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  2. List of Shadowrun books - Wikipedia

    en.wikipedia.org/wiki/List_of_Shadowrun_books

    First adventure of the Shadowrun Missions campaign 1st season and also the first part of the Seattle Story Arc 1. It is separated in two files. One is for GMs and one for players. SRM0002: PDF only: 3rd: 2004: Shadowrun Missions: Demolition Run: Second adventure of the Shadowrun Missions campaign 1st season and also the second part of the ...

  3. Shadowrun - Wikipedia

    en.wikipedia.org/wiki/Shadowrun

    The dumping of elves, dwarfs and orcs into this technopunk environment fails to work." He concluded by giving Shadowrun an average rating of 3 out of 5. [27] In the October–November 1989 issue of Space Gamer, Lester W. Smith commented, "Shadowrun is a very visual game system. That is, it encourages imagery and role-playing, without bogging ...

  4. Downtown Militarized Zone - Wikipedia

    en.wikipedia.org/wiki/Downtown_Militarized_Zone

    Downtown Militarized Zone is a two-player board wargame that simulates street combat in the Shadowrun setting. Each player takes one or more characters from the Shadowrun setting, represented by stand-up cardboard cutouts, and tries to defeat the other player's side. [1] As in Shadowrun, the Rule Book covers the use of magic in combat. Movement ...

  5. Dragon Hunt (Shadowrun) - Wikipedia

    en.wikipedia.org/wiki/Dragon_Hunt_(Shadowrun)

    FASA released the cyberpunk role-playing game Shadowrun in 1989, and published several adventures and supplements for the original game. One of these was Dragon Hunt, created by Michael Lee and published in 1991 as a 64-page softcover book with cover art by John Zeleznik and interior art by Joel Biske, Rick Harris, Jeff Laubenstein, and Jim Nelson.

  6. Virtual Realities 2.0 - Wikipedia

    en.wikipedia.org/wiki/Virtual_Realities_2.0

    In the February 1996 edition of Arcane (Issue 3), Andy Butcher gave it an above-average rating of 8 out of 10, saying, "Virtual Realities 2.0 is one of the most impressive Shadowrun rules supplements ever, and any referee who has even the slightest interest in player-character deckers will find it indispensable.

  7. DNA / DOA - Wikipedia

    en.wikipedia.org/wiki/DNA_/_DOA

    Cover art by John Zeleznik, 1989. DNA / DOA is the first published adventure for the near-future cyberpunk role-playing game Shadowrun, released by FASA in 1989. Written by Dave Arneson, the co-creator of Dungeons & Dragons, Stephan Wieck criticized it for being more like a D&D adventure than a modern high-tech cyberpunk scenario.

  8. Shadowrun (1993 video game) - Wikipedia

    en.wikipedia.org/wiki/Shadowrun_(1993_video_game)

    Shadowrun is a cyberpunk-fantasy action role-playing video game for the Super Nintendo Entertainment System, adapted from the tabletop role-playing game Shadowrun by FASA. The video game was developed by Australian company Beam Software and first released in 1993 by Data East.

  9. Shadowrun Companion - Wikipedia

    en.wikipedia.org/wiki/Shadowrun_Companion

    Shadowrun Companion is a sourcebook featuring expanded rules for Shadowrun. The content includes: [1] Chapter 1: Expanded rules and options for character creation. Chapter 2: New skills; Chapter 3: Advice for gamemasters on how mega-corporations might hire shadowrunners; Chapter 4: Potential contacts and enemies of the player characters.