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Operant conditioning chamber for reinforcement training. In behavioral psychology, reinforcement refers to consequences that increase the likelihood of an organism's future behavior, typically in the presence of a particular antecedent stimulus. [1] For example, a rat can be trained to push a lever to receive food whenever a light is turned on.
Of the concepts and procedures described in this article, a few of the most salient are the following: (a) availability of primary reinforcement (e.g. a bag of dog yummies); (b) the use of secondary reinforcement, (e.g. sounding a clicker immediately after a desired response, then giving yummy); (c) contingency, assuring that reinforcement (e.g ...
The experimental analysis of behavior is a science that studies the behavior of individuals across a variety of species. A key early scientist was B. F. Skinner who discovered operant behavior, reinforcers, secondary reinforcers, contingencies of reinforcement, stimulus control, shaping, intermittent schedules, discrimination, and generalization.
Reinforcement occurs when the consequence of a behavior makes it more likely for that behavior to occur in the future. Reinforcing consequences can be either positive, where something preferred is added, or negative, where something aversive is removed. [63] Reinforcement is the key element in operant conditioning and most behavior change programs.
Primary drives are innate drives (e.g., thirst, hunger, and sex), whereas secondary drives are learned by conditioning (e.g., money). Doris Kraeling and Byron Campbell conducted experiments to determine if “reduction would be more effective as a reinforcer if the initial drive were low than if the initial drive were high.”
Learned helplessness is a term to explain a specific pattern of behavior that occurs in both animals and humans. When an animal or human is consistently exposed to an aversive condition (pain, unpleasant noise, etc.) and is unable to escape this condition, that animal or human will become helpless and stop attempting escape.
Shaping is a conditioning paradigm used primarily in the experimental analysis of behavior.The method used is differential reinforcement of successive approximations.It was introduced by B. F. Skinner [1] with pigeons and extended to dogs, dolphins, humans and other species.
Reinforcement is more likely to influence behavior if given shortly after the response is emitted. The longer people have to wait for a reward, the less effect and the less they will learn. This is the principle of delay discounting. Immediate token reinforcement can bridge later reinforcement. [7]