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He led the design and implementation of numerous Java platform features, including the Java Collections Framework, the java.math package, and the assert mechanism. [1] He is the author of the programming guide Effective Java (2001), which won the 2001 Jolt Award , [ 2 ] and is a co-author of two other Java books, Java Puzzlers (2005) and Java ...
Swing is a highly modular-based architecture, which allows for the "plugging" of various custom implementations of specified framework interfaces: Users can provide their own custom implementation(s) of these components to override the default implementations using Java's inheritance mechanism via LookAndFeel.
In computer programming, create, read, update, and delete (CRUD) are the four basic operations (actions) of persistent storage. [1] CRUD is also sometimes used to describe user interface conventions that facilitate viewing, searching, and changing information using computer-based forms and reports.
Java is a high-level, class-based, object-oriented programming language that is designed to have as few implementation dependencies as possible. It is a general-purpose programming language intended to let programmers write once, run anywhere (), [16] meaning that compiled Java code can run on all platforms that support Java without the need to recompile. [17]
A snippet of Java code with keywords highlighted in bold blue font. The syntax of Java is the set of rules defining how a Java program is written and interpreted. The syntax is mostly derived from C and C++. Unlike C++, Java has no global functions or variables, but has data members which are also regarded as global variables.
The Internet Foundation Classes (IFC) is a GUI widget toolkit and graphics library for Java originally developed by Netcode Corporation and first released by Netscape Corporation on December 16, 1996. The Java IFC was fairly close to the early versions of the Objective-C NeXTStep classes for NeXT.
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With the release of Flash 5 in September 2000, the "actions" from Flash 4 were enhanced once more and named "ActionScript" for the first time. [12] This was the first version of ActionScript with influences from JavaScript and the ECMA-262 (Third Edition) standard, supporting the said standard's object model and many of its core data types.