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  2. Inbetweening - Wikipedia

    en.wikipedia.org/wiki/Inbetweening

    Inbetweening, also known as tweening, is a process in animation that involves creating intermediate frames, called inbetweens, between two keyframes. The intended result is to create the illusion of movement by smoothly transitioning one image into another.

  3. Traditional animation - Wikipedia

    en.wikipedia.org/wiki/Traditional_animation

    Traditional animation (or classical animation, cel animation, or hand-drawn animation) is an animation technique in which each frame is drawn by hand. The technique was the dominant form of animation of the 20th century, until there was a shift to computer animation in the industry, such as digital ink and paint and 3D computer animation .

  4. Rotoscoping - Wikipedia

    en.wikipedia.org/wiki/Rotoscoping

    The artist is drawing on a transparent easel, onto which the film projector at the right is beaming an image of a single film frame. Rotoscoping is an animation technique that animators use to trace over motion picture footage, frame by frame, to produce realistic action. Originally, live-action film images were projected onto a glass panel and ...

  5. Still motion - Wikipedia

    en.wikipedia.org/wiki/Still_motion

    Still motion is a method of displaying many images one after another as frames, using the technique of "frame-by-frame", similar to the concept of stop motion. The difference between this and stop motion, however, is that still motion is not a method of animation and therefore, each frame does not have to be related in any way. It is a style of ...

  6. Drawn-on-film animation - Wikipedia

    en.wikipedia.org/wiki/Drawn-on-film_animation

    An animation with scratched figures and hand-painted sections. Drawn-on-film animation, also known as direct animation or animation without camera, is an animation technique where footage is produced by creating the images directly on film stock, as opposed to any other form of animation where the images or objects are photographed frame by frame with an animation camera.

  7. Key frame - Wikipedia

    en.wikipedia.org/wiki/Key_frame

    In animation and filmmaking, a key frame (or keyframe) is a drawing or shot that defines the starting and ending points of a smooth transition. These are called frames because their position in time is measured in frames on a strip of film or on a digital video editing timeline.

  8. Film frame - Wikipedia

    en.wikipedia.org/wiki/Film_frame

    In filmmaking, video production, animation, and related fields, a frame is one of the many still images which compose the complete moving picture.The term is derived from the historical development of film stock, in which the sequentially recorded single images look like a framed picture when examined individually.

  9. Walk cycle - Wikipedia

    en.wikipedia.org/wiki/Walk_cycle

    Frames that are drawn between these key poses (traditionally known as in-betweens) are either hand-drawn or interpolated using computer software. Key frames of a walk cycle Besides the apparent move of the legs, many more details are necessary for a convincing walk cycle, like animation timing, movement of the arms, head and torsion of the ...

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