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Machiavelli is designed to be played by a group of 4 to 8 players. Each one of the players controls one of the available powers. The game board is a map of the Italian Peninsula and its nearby countries, including the southeast of France, Switzerland, Austria, Hungary, the coasts of the Adriatic Sea, Tunis, and the Mediterranean islands Corsica and Sardinia.
Video games set primarily or partially in the Italian Renaissance (15th century-16th century). Pages in category "Video games set in the Italian Renaissance" The following 4 pages are in this category, out of 4 total.
Merchant Prince is a turn-based 4X strategy video game franchise set in the Republic of Venice during the Renaissance.The first Merchant Prince was published in Europe in 1993, and North America in 1994; [1] [2] [3] Machiavelli the Prince [n 1] in 1995; and Merchant Prince II [n 2] in 2001.
A strategy game set during the ancient Italian wars. The game focuses on the unification of Italy and features campaigns centered around Pyrrhus of Epirus and the struggles between early Roman and Italic states. Builders of Greece: TBA: 500 – 300 BC: An upcoming city-building game where players build and manage a city-state in ancient Greece.
Chequered Flag (video game) Cobra Command (1984 video game) Command & Conquer 3: Tiberium Wars; Command & Conquer 4: Tiberian Twilight; Command & Conquer Remastered Collection; Command & Conquer: Red Alert; Company of Heroes 3; Contract J.A.C.K. Counter-Strike (video game) Counter-Strike 2; Counter-Strike Online; Counter-Strike: Global ...
Video games set primarily or partially in the Renaissance, a European period of transition from the Middle Ages to modernity.
Assassin's Creed II is an action-adventure game played from a third-person perspective and set in an open world based on late 15th-century Renaissance Italy.Gameplay is nonlinear, and focuses on hack and slash combat, stealth, and exploration.
Italy became the recognized European leader in all these areas by the late 15th century, during the era of the Peace of Lodi (1454–1494) agreed between Italian states. The Italian Renaissance peaked in the mid-16th century as domestic disputes and foreign invasions plunged the region into the turmoil of the Italian Wars (1494–1559).