enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. Blender (software) - Wikipedia

    en.wikipedia.org/wiki/Blender_(software)

    A cube in Blender (version 3.6.2) Blender was initially developed as an in-house application by the Dutch animation studio NeoGeo (no relation to the video game brand), and was officially launched on January 2, 1994. [12] Version 1.00 was released in January 1995, [13] with the primary author being the company co-owner and software developer ...

  3. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    Game content, including graphics, animation, sound, and physics, is authored in the 3D modeling and animation suite Blender [1] Blender Game Engine: C, C++: 2000 Python: Yes 2D, 3D Windows, Linux, macOS, Solaris: Yo Frankie!, Sintel The Game, ColorCube: GPL-2.0-or-later: 2D/3D game engine packaged in a 3D modelar with integrated Bullet physics ...

  4. Blender Game Engine - Wikipedia

    en.wikipedia.org/wiki/Blender_Game_Engine

    Version 2.5 alpha0 was the first version of Blender to have the Logic Editor workspace for coding, which came along with the UI redesign. A new system for integration of GLSL shaders and soft-body physics was added in the 2.48 release to help bring the game engine back in line with modern game engines.

  5. MB-Lab - Wikipedia

    en.wikipedia.org/wiki/MB-Lab

    I will use Blender as artist, since Blender and its community are part of my life."; and "I realized that the lab community size is not enough to support a so expensive project". [ 13 ] In December 2018, a new repository, based on Bastioni's last version (1.6.1a), aiming at Blender 2.80 compatibility, was opened on GitHub with the project name ...

  6. Blackmagic Fusion - Wikipedia

    en.wikipedia.org/wiki/Blackmagic_Fusion

    3D look up tables, fuses (just in time scripted tools), external python scripting, FBX geometry import Fusion 5.3 5.3 April 2008 64 bit executable Fusion 6.0 6.0 June 2009 (preview release) 3D material shaders, Region of Interest / Domain of Definition, stereo display Fusion 6.1 6.1 July 2010 GPU Supercomputing framework Fusion 6.2 6.2 June 2011

  7. 64-bit computing - Wikipedia

    en.wikipedia.org/wiki/64-bit_computing

    DEC releases OpenVMS 7.0, the first full 64-bit version of OpenVMS for Alpha. First 64-bit Linux distribution for the Alpha architecture is released. [21] 1996 Support for the R4x00 processors in 64-bit mode is added by Silicon Graphics to the IRIX operating system in release 6.2. 1998 Sun releases Solaris 7, with full 64-bit UltraSPARC support ...

  8. V-Ray - Wikipedia

    en.wikipedia.org/wiki/V-Ray

    V-Ray rendering of a kitchen using SketchUp Folded paper: SketchUp drawing rendered using V-Ray, demonstrating shading and global illumination Render created using V-Ray for Rhinoceros 3D, demonstrating the advanced effects V-Ray is capable of, such as reflection, depth of field, and the shape of the aperture (in this case, a hexagon)

  9. Autodesk 3ds Max - Wikipedia

    en.wikipedia.org/wiki/Autodesk_3ds_Max

    Version Codename Year Operating system Hardware platform 3D Studio Prototype THUD 1988 MS-DOS: 16-bit x86 originally 32-bit x86 using DOS extender: 3D Studio Release 1.0 THUD 1990 3D Studio Release 2.0 1992 3D Studio Release 3.0 1993 3D Studio Release 4.0 1994 3D Studio MAX 1.0 Jaguar 1996 Windows NT 3.51, Windows NT 4.0: IA-32: 3D Studio MAX ...