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  2. Machine learning in video games - Wikipedia

    en.wikipedia.org/.../Machine_learning_in_video_games

    The 2014 research paper on "Variational Recurrent Auto-Encoders" attempted to generate music based on songs from 8 different video games. This project is one of the few conducted purely on video game music. The neural network in the project was able to generate data that was very similar to the data of the games it trained off of. [35]

  3. Artificial intelligence in video games - Wikipedia

    en.wikipedia.org/wiki/Artificial_intelligence_in...

    Game playing was an area of research in AI from its inception. One of the first examples of AI is the computerized game of Nim made in 1951 and published in 1952. Despite being advanced technology in the year it was made, 20 years before Pong, the game took the form of a relatively small box and was able to regularly win games even against highly skilled players of the game. [1]

  4. Music and artificial intelligence - Wikipedia

    en.wikipedia.org/wiki/Music_and_artificial...

    A more nascent development of AI in music is the application of audio deepfakes to cast the lyrics or musical style of a pre-existing song to the voice or style of another artist. This has raised many concerns regarding the legality of technology, as well as the ethics of employing it, particularly in the context of artistic identity. [ 61 ]

  5. Nvidia debuts AI model that can create music, mimic speech - AOL

    www.aol.com/finance/nvidia-debuts-ai-model...

    Nvidia has developed a new kind of artificial intelligence model that can create sound effects, change the way a person sounds, and generate music using natural language prompts.Called Fugatto, or ...

  6. Generative artificial intelligence - Wikipedia

    en.wikipedia.org/wiki/Generative_artificial...

    Generative artificial intelligence (generative AI, GenAI, [1] or GAI) is a subset of artificial intelligence that uses generative models to produce text, images, videos, or other forms of data. [ 2 ] [ 3 ] [ 4 ] These models learn the underlying patterns and structures of their training data and use them to produce new data [ 5 ] [ 6 ] based on ...

  7. Udio - Wikipedia

    en.wikipedia.org/wiki/Udio

    Udio's release followed the releases of other text-to-music generators such as Suno AI and Stability Audio. [ 7 ] Udio was used to create " BBL Drizzy " by Willonius Hatcher, a parody song that went viral in the context of the Drake–Kendrick Lamar feud , with over 23 million views on Twitter and 3.3 million streams on SoundCloud the first week.

  8. Bieber song about "'Diddy' party" is likely AI-generated ...

    www.aol.com/bieber-song-diddy-party-likely...

    Zohaib Ahmed, CEO and founder of Resemble AI, an AI detection company, told CBS News his company's tool found the song is likely AI-generated. Combs' music catalog saw a jump in streams following ...

  9. Heardle - Wikipedia

    en.wikipedia.org/wiki/Heardle

    The game was released on 26 February 2022. At the time of release, songs were sourced from music streaming service SoundCloud, selected by the developer "semi-randomly" after discovering that curating songs led to better gameplay than selecting them randomly. [3] In July 2022, Spotify acquired Heardle for an undisclosed sum. [4]