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  2. Slab allocation - Wikipedia

    en.wikipedia.org/wiki/Slab_allocation

    For example, objects that are at least 1/8 of the page size for a given machine may benefit from a "large slab" size, with explicit free lists, while smaller objects may use a "small slab" setup, embed the free list tracking. Bonwick's original presentation of the slab allocator already made the distinction of layouts for large and small slabs. [1]

  3. Region-based memory management - Wikipedia

    en.wikipedia.org/wiki/Region-based_memory_management

    The current block maintains a pointer to the next free position in the block, and if the block is filled, a new one is allocated and added to the list. When the region is deallocated, the next-free-position pointer is reset to the beginning of the first block, and the list of blocks can be reused for the next allocated region.

  4. Memory management (operating systems) - Wikipedia

    en.wikipedia.org/wiki/Memory_management...

    Paged allocation divides the computer's primary memory into fixed-size units called page frames, and the program's virtual address space into pages of the same size. The hardware memory management unit maps pages to frames. The physical memory can be allocated on a page basis while the address space appears contiguous.

  5. Disk sector - Wikipedia

    en.wikipedia.org/wiki/Disk_sector

    In computer file systems, a cluster (sometimes also called allocation unit or block) is a unit of disk space allocation for files and directories.To reduce the overhead of managing on-disk data structures, the filesystem does not allocate individual disk sectors by default, but contiguous groups of sectors, called clusters.

  6. Free list - Wikipedia

    en.wikipedia.org/wiki/Free_list

    A free list (or freelist) is a data structure used in a scheme for dynamic memory allocation. It operates by connecting unallocated regions of memory together in a linked list, using the first word of each unallocated region as a pointer to the next. It is most suitable for allocating from a memory pool, where all objects have the same size.

  7. Java performance - Wikipedia

    en.wikipedia.org/wiki/Java_performance

    Java memory use is much higher than C++'s memory use because: There is an overhead of 8 bytes for each object and 12 bytes for each array [61] in Java. If the size of an object is not a multiple of 8 bytes, it is rounded up to next multiple of 8. This means an object holding one byte field occupies 16 bytes and needs a 4-byte reference.

  8. Buddy memory allocation - Wikipedia

    en.wikipedia.org/wiki/Buddy_memory_allocation

    The following is an example of what happens when a program makes requests for memory. Assume that in this system, the smallest possible block is 64 kilobytes in size, and the upper limit for the order is 4, which results in a largest possible allocatable block, 2 4 times 64 K = 1024 K in size.

  9. Memory segmentation - Wikipedia

    en.wikipedia.org/wiki/Memory_segmentation

    In a system using segmentation, computer memory addresses consist of a segment id and an offset within the segment. [3] A hardware memory management unit (MMU) is responsible for translating the segment and offset into a physical address, and for performing checks to make sure the translation can be done and that the reference to that segment and offset is permitted.

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