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Commonly known as "smartphone addiction", the term "problematic smartphone use" was proposed by researchers to describe similar behaviors presenting without evidence of addiction. [ 1 ] Problematic use can include preoccupation with mobile communication, excessive money or time spent on mobile phones, and use of mobile phones in socially or ...
"Fear of missing out" can lead to psychological stress at the idea of missing posted content by others while offline. The relationships between digital media use and mental health have been investigated by various researchers—predominantly psychologists, sociologists, anthropologists, and medical experts—especially since the mid-1990s, after the growth of the World Wide Web and rise of ...
Interruption caused by smartphone use in health-care settings can be deadly. Hence, it may be worthwhile for health care organizations to craft effective cellphone usage policies to maximize technological benefits and minimize unnecessary distraction associated with smartphone use.
Constant updates induce information overload, leaving users overwhelmed yet compelled to stay updated. This creates a cognitive loop where users feel pressured to remain engaged, even at the cost of neglecting their physical surroundings. [8] Over time, this cycle fosters a dependency on smartphones, making phubbing a habitual behavior.
California Gov. Gavin Newsom announced Tuesday that he wants to restrict students' usage of smartphones during the school day, citing the mental health risks of social media. The announcement ...
Computer-mediated communication has become easier and more convenient with the advent of smartphones. Social information processing theory, also known as SIP, is a psychological and sociological theory originally developed by Salancik and Pfeffer in 1978. [1]
“A big part of childhood now is about getting fame, getting likes, doing branding, cultivating an image,” she said, adding “the loss of innocence comes when one gets their smartphone and ...
Mobile interaction is an aspect of human–computer interaction that emerged when computers became small enough to enable mobile usage, around the 1990s. Mobile devices are a pervasive part of people's everyday lives. People use mobile phones, PDAs, and portable media players almost everywhere.