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F1 2013 is a video game developed by Codemasters based on the 2013 Formula One World Championship. It uses the EGO Engine . [ 4 ] F1 2013 was released in Europe in 2013 on PlayStation 3 , Microsoft Windows , and Xbox 360 on October 4.
The 2013 FIA Formula One World Championship was the 67th season of FIA Formula One motor racing. It featured the 64th FIA Formula One World Championship, a motor racing series for Formula One cars, recognised by the Fédération Internationale de l'Automobile (FIA) – the governing body of motorsport – as the highest class of competition for open-wheel racing cars.
F1 2013 is the sixth video game by Codemasters based on the Formula One World Championship that was developed by Codemasters. [91] It was initially released on 4 October 2013 for Microsoft Windows, PlayStation 3 and Xbox 360, [92] with a Mac OS X version by Feral Interactive to follow in early 2014. [93]
F1 2013 is hurtling toward Xbox 360, PS3 and PC this fall, complete with a new mode, "F1 Classics." The new sees players race classic 1980s cars on legendary circuits, against drivers like Mario ...
The race was the eighteenth and penultimate round of the 2013 season, and marks the second running of the United States Grand Prix in Austin. The race was won by Red Bull-Renault's Sebastian Vettel, for his eighth consecutive win, a new F1 record for consecutive wins within a single season. [5] [6]
The 2013 Australian Grand Prix (formally known as the 2013 Formula 1 Rolex Australian Grand Prix) [1] was a Formula One motor race that was held on 17 March 2013 as the opening round of the 2013 World Championship. [5] The race was held at the Melbourne Grand Prix Circuit in the Melbourne suburb of Albert Park. [6]
Need for Speed: Most Wanted [a] is a 2012 racing game developed by Criterion Games and published by Electronic Arts. Most Wanted is the nineteenth title in the Need for Speed series and was released worldwide for Microsoft Windows, PlayStation 3, Xbox 360, PlayStation Vita, iOS and Android, beginning in North America in 2012.
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