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In the programming language C++, unordered associative containers are a group of class templates in the C++ Standard Library that implement hash table variants. Being templates , they can be used to store arbitrary elements, such as integers or custom classes.
In a well-dimensioned hash table, the average time complexity for each lookup is independent of the number of elements stored in the table. Many hash table designs also allow arbitrary insertions and deletions of key–value pairs, at amortized constant average cost per operation. [4] [5] [6] Hashing is an example of a space-time tradeoff.
The basic idea behind a hash table is that accessing an element of an array via its index is a simple, constant-time operation. Therefore, the average overhead of an operation for a hash table is only the computation of the key's hash, combined with accessing the corresponding bucket within the array.
Although std::map is typically implemented using a self-balancing binary search tree, C++11 defines a second map called std::unordered_map, which has the algorithmic characteristics of a hash table. This is a common vendor extension to the Standard Template Library (STL) as well, usually called hash_map , available from such implementations as ...
Fowler–Noll–Vo (or FNV) is a non-cryptographic hash function created by Glenn Fowler, Landon Curt Noll, and Kiem-Phong Vo.. The basis of the FNV hash algorithm was taken from an idea sent as reviewer comments to the IEEE POSIX P1003.2 committee by Glenn Fowler and Phong Vo in 1991.
The concurrent lock-free version [12] of the hash trie called Ctrie is a mutable thread-safe implementation which ensures progress. The data-structure has been proven to be correct [ 13 ] - Ctrie operations have been shown to have the atomicity , linearizability and lock-freedom properties.
In C++, associative containers are a group of class templates in the standard library of the C++ programming language that implement ordered associative arrays. [1] Being templates, they can be used to store arbitrary elements, such as integers or custom classes.
Additionally, concurrent hash maps are provided which build upon the concurrent unordered map and further allow concurrent erasure and contain built-in locking. [13] growt provides concurrent growing hash tables for C++ on the basis of the so-called folklore implementation. Based on this non-growing implementation, a variety of different ...