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  2. King's Indian Defence - Wikipedia

    en.wikipedia.org/wiki/King's_Indian_Defence

    The Encyclopaedia of Chess Openings classifies the King's Indian Defence under the codes E60 through E99. The King's Indian is a hypermodern opening, where Black deliberately allows White control of the centre with pawns, with the view to subsequently challenge it.

  3. List of fairy chess pieces - Wikipedia

    en.wikipedia.org/wiki/List_of_fairy_chess_pieces

    A fairy chess piece is a game piece that is not in regular chess but appears in an alternate version of chess with different rules. Such an alternate version is known as a chess variant. In addition, fairy chess pieces are used in fairy chess, an area of chess problems involving changes to the rules of chess.

  4. Stonewall Attack - Wikipedia

    en.wikipedia.org/wiki/Stonewall_Attack

    The Stonewall Attack is a chess opening characterized by White playing pawns to d4 and e3, bishop to d3, knight to d2, and then completing the Stonewall structure by playing pawns to c3 and f4. This set-up is usually achieved by a 1.d4 move order but transposition is also possible via Bird's Opening , 1.f4.

  5. Isolated pawn - Wikipedia

    en.wikipedia.org/wiki/Isolated_pawn

    In chess, an isolated pawn is a pawn that has no friendly pawn on an adjacent file. Isolated pawns are usually a weakness because they cannot be protected by other pawns. The square in front of the pawn may become a good outpost for the opponent to anchor pieces.

  6. Chess annotation symbols - Wikipedia

    en.wikipedia.org/wiki/Chess_annotation_symbols

    On certain Internet chess servers, such as Chess.com and Lichess, this kind of move is marked as an "inaccuracy", denoting a weak move, appearing more regularly than with most annotators. A sacrifice leading to a dangerous attack that the opponent should be able to defend against if they play well may receive a "?!".

  7. Damiano Defence - Wikipedia

    en.wikipedia.org/wiki/Damiano_Defence

    The defence is one of the oldest chess openings, with games dating back to the 16th century. It is a weak opening that gives a large advantage for White after 3.Nxe5. Even if White does not go for this continuation, simple development leads to an advantage since 2...f6 prevents the g8-knight from developing to f6 and weakens Black's kingside.

  8. Undermining (chess) - Wikipedia

    en.wikipedia.org/wiki/Undermining_(chess)

    Undermining (also known as removal of the guard, or removing the defender) is a chess tactic in which a defensive piece is captured, leaving one of the opponent's pieces undefended or under-defended. The opponent has the unpalatable choice of recapturing or saving the undefended piece.

  9. Losing chess - Wikipedia

    en.wikipedia.org/wiki/Losing_chess

    Losing chess [a] is one of the most popular chess variants. [1] [2] The objective of each player is to lose all of their pieces or be stalemated, that is, a misère version. In some variations, a player may also win by checkmating or by being checkmated. Losing chess was weakly solved in 2016 by Mark Watkins as a win for White, beginning with 1.e3.