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  2. Array (data structure) - Wikipedia

    en.wikipedia.org/wiki/Array_(data_structure)

    Diagram of a typical 3D array. For a multidimensional array, the element with indices i,j would have address B + c · i + d · j, where the coefficients c and d are the row and column address increments, respectively. More generally, in a k-dimensional array, the address of an element with indices i 1, i 2, ..., i k is B + c 1 · i 1 + c 2 · i ...

  3. Matrix representation - Wikipedia

    en.wikipedia.org/wiki/Matrix_representation

    Fortran and C use different schemes for their native arrays. Fortran uses "Column Major" , in which all the elements for a given column are stored contiguously in memory. C uses "Row Major" (SoA), which stores all the elements for a given row contiguously in memory. LAPACK defines various matrix representations in memory.

  4. Matrix (mathematics) - Wikipedia

    en.wikipedia.org/wiki/Matrix_(mathematics)

    Some programming languages utilize doubly subscripted arrays (or arrays of arrays) to represent an m-by-n matrix. Some programming languages start the numbering of array indexes at zero, in which case the entries of an m -by- n matrix are indexed by 0 ≤ i ≤ m − 1 {\displaystyle 0\leq i\leq m-1} and 0 ≤ j ≤ n − 1 {\displaystyle 0\leq ...

  5. Three-dimensional space - Wikipedia

    en.wikipedia.org/wiki/Three-dimensional_space

    In geometry, a three-dimensional space (3D space, 3-space or, rarely, tri-dimensional space) is a mathematical space in which three values (coordinates) are required to determine the position of a point. Most commonly, it is the three-dimensional Euclidean space, that is, the Euclidean space of dimension three, which models physical space.

  6. Vertex (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Vertex_(computer_graphics)

    Most attributes of a vertex represent vectors in the space to be rendered. These vectors are typically 1 (x), 2 (x, y), or 3 (x, y, z) dimensional and can include a fourth homogeneous coordinate (w). These values are given meaning by a material description. In real-time rendering these properties are used by a vertex shader or vertex pipeline.

  7. Octree - Wikipedia

    en.wikipedia.org/wiki/Octree

    The use of octrees for 3D computer graphics was pioneered by Donald Meagher at Rensselaer Polytechnic Institute, described in a 1980 report "Octree Encoding: A New Technique for the Representation, Manipulation and Display of Arbitrary 3-D Objects by Computer", [1] for which he holds a 1995 patent (with a 1984 priority date) "High-speed image generation of complex solid objects using octree ...

  8. Index notation - Wikipedia

    en.wikipedia.org/wiki/Index_notation

    The second method is used when the number of elements in each row is the same and known at the time the program is written. The programmer declares the array to have, say, three columns by writing e.g. elementtype tablename[][3];. One then refers to a particular element of the array by writing tablename[first index][second index]. The compiler ...

  9. Point cloud - Wikipedia

    en.wikipedia.org/wiki/Point_cloud

    A point cloud image of a torus Geo-referenced point cloud of Red Rocks, Colorado (by DroneMapper). A point cloud is a discrete set of data points in space.The points may represent a 3D shape or object.