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  2. AoS and SoA - Wikipedia

    en.wikipedia.org/wiki/AOS_and_SOA

    Array of structures (AoS) is the opposite (and more conventional) layout, in which data for different fields is interleaved. This is often more intuitive, and supported directly by most programming languages. For example, to store N points in 3D space using an array of structures:

  3. Array (data structure) - Wikipedia

    en.wikipedia.org/wiki/Array_(data_structure)

    Arrays can have multiple dimensions, thus it is not uncommon to access an array using multiple indices. For example, a two-dimensional array A with three rows and four columns might provide access to the element at the 2nd row and 4th column by the expression A[1][3] in the case of a zero-based indexing

  4. Scene graph - Wikipedia

    en.wikipedia.org/wiki/Scene_graph

    Architecture of OpenSceneGraph, an open-source 3D graphics API supporting feature-rich and widely adopted scene graph implementation.. A scene graph is a general data structure commonly used by vector-based graphics editing applications and modern computer games, which arranges the logical and often spatial representation of a graphical scene.

  5. Octree - Wikipedia

    en.wikipedia.org/wiki/Octree

    The use of octrees for 3D computer graphics was pioneered by Donald Meagher at Rensselaer Polytechnic Institute, described in a 1980 report "Octree Encoding: A New Technique for the Representation, Manipulation and Display of Arbitrary 3-D Objects by Computer", [1] for which he holds a 1995 patent (with a 1984 priority date) "High-speed image generation of complex solid objects using octree ...

  6. Jagged array - Wikipedia

    en.wikipedia.org/wiki/Jagged_array

    Memory layout of a jagged array. In computer science, a jagged array, also known as a ragged array [1] or irregular array [2] is an array of arrays of which the member arrays can be of different lengths, [3] producing rows of jagged edges when visualized as output.

  7. Row- and column-major order - Wikipedia

    en.wikipedia.org/wiki/Row-_and_column-major_order

    More generally, there are d! possible orders for a given array, one for each permutation of dimensions (with row-major and column-order just 2 special cases), although the lists of stride values are not necessarily permutations of each other, e.g., in the 2-by-3 example above, the strides are (3,1) for row-major and (1,2) for column-major.

  8. Comparison of ALGOL 68 and C++ - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_ALGOL_68_and_C++

    This has the similar effect as the following C++ code: const int max = 99 ; typedef struct { double a , b , c ; short i , j , k ; float & r ; } newtype [ 9 + 1 ][ max + 1 ]; Note that for ALGOL 68 only the newtype name appears to the left of the equality, and most notably the construction is made - and can be read - from left to right without ...

  9. Comparison of programming languages (array) - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_programming...

    For example, to perform an element by element sum of two arrays, a and b to produce a third c, it is only necessary to write c = a + b In addition to support for vectorized arithmetic and relational operations, these languages also vectorize common mathematical functions such as sine.