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  2. Cybernetics - Wikipedia

    en.wikipedia.org/wiki/Cybernetics

    Cybernetics is the transdisciplinary study of circular processes such as feedback systems where outputs are also inputs. It is concerned with general principles that are relevant across multiple contexts, [1] including in ecological, technological, economic, biological, cognitive and social systems and also in practical activities such as designing, [2] learning, and managing.

  3. Cybernetic art - Wikipedia

    en.wikipedia.org/wiki/Cybernetic_art

    Cybernetic art is contemporary art that builds upon the legacy of cybernetics, where feedback involved in the work takes precedence over traditional aesthetic and material concerns. The relationship between cybernetics and art can be summarised in three ways: cybernetics can be used to study art, to create works of art or may itself be regarded ...

  4. The Human Use of Human Beings - Wikipedia

    en.wikipedia.org/wiki/The_Human_Use_of_Human_Beings

    The word cybernetics refers to the theory of message transmission among people and machines. The thesis of the book is that: society can only be understood through a study of the messages and the communication facilities which belong to it; and that in the future development of these messages and communication facilities, messages between man and machines, between machines and man, and between ...

  5. Cyborg - Wikipedia

    en.wikipedia.org/wiki/Cyborg

    A cyborg (/ ˈ s aɪ b ɔːr ɡ /) (also known as cybernetic organism, cyber-organism, cyber-organic being, cybernetically enhanced organism, cybernetically augmented organism, technorganic being, techno-organic being, or techno-organism)—a portmanteau of cybernetic and organism—is a being with both organic and biomechatronic body parts.

  6. Cybernetical physics - Wikipedia

    en.wikipedia.org/wiki/Cybernetical_physics

    Cybernetical physics is a scientific area on the border of cybernetics and physics which studies physical systems with cybernetical methods. Cybernetical methods are understood as methods developed within control theory, information theory, systems theory and related areas: control design, estimation, identification, optimization, pattern recognition, signal processing, image processing, etc ...

  7. N. Katherine Hayles - Wikipedia

    en.wikipedia.org/wiki/N._Katherine_Hayles

    This idea of the posthuman also ties in with cybernetics in the creation of the feedback loop that allows humans to interact with technology through a blackbox, linking the human and the machine as one. Thus, Hayles links this to an overall cultural perception of virtuality and a priority on information rather than materiality. [citation needed]

  8. Larry Richards - Wikipedia

    en.wikipedia.org/wiki/Larry_Richards

    Richards' contributions can be sorted into three areas: (1) his development of constraint theory as an approach to the formulation of policy and technology strategy; (2) his advancement of the concepts associated with cybernetics as representing a new and powerful way of thinking; and (3) his application of cybernetic ideas to the design of a participative-dialogic society.

  9. Intelligence amplification - Wikipedia

    en.wikipedia.org/wiki/Intelligence_amplification

    A humanoid walking machine is an example of the soft cyborg and a pace-maker is an example for augmenting human as a hard cyborg. Arnav Kapur working at MIT wrote about human-AI coalescence: how AI can be integrated into human condition as part of "human self": as a tertiary layer to the human brain to augment human cognition. [ 6 ]