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  2. List of 16-bit computer color palettes - Wikipedia

    en.wikipedia.org/wiki/List_of_16-bit_computer...

    The Atari ST series has a digital-to-analog converter of 3-bits, eight levels per RGB channel, featuring a 9-bit RGB palette (512 colors).Depending on the (proprietary) monitor type attached, it displays one of the 320×200, 16-colors and 640×200, 4-colors modes with the color monitor, or the high resolution 640×400 black and white mode with the monochrome monitor.

  3. List of software palettes - Wikipedia

    en.wikipedia.org/wiki/List_of_software_palettes

    This is a list of software palettes used by computers. Systems that use a 4-bit or 8-bit pixel depth can display up to 16 or 256 colors simultaneously. Many personal computers in the early 1990s displayed at most 256 different colors, freely selected by software (either by the user or by a program) from their wider hardware's RGB color palette.

  4. Color Graphics Adapter - Wikipedia

    en.wikipedia.org/wiki/Color_Graphics_Adapter

    160 × 100 in 16 colors, chosen from a 16-color palette, utilizing a specific configuration of the 80 × 25 text This used 4 bits per pixel, with a total memory use of (160 * 100 * 4) / 8 = 8 kilobytes. 320 × 200 in 4 colors, chosen from 3 fixed palettes, with high- and low-intensity variants, with color 1 chosen from a 16-color palette.

  5. VGA text mode - Wikipedia

    en.wikipedia.org/wiki/VGA_text_mode

    Each screen character is represented by two bytes aligned as a 16-bit word accessible by the CPU in a single operation. The lower (or character) byte is the actual code point for the current character set, and the higher (or attribute) byte is a bit field used to select various video attributes such as color, blinking, character set, and so forth. [6]

  6. List of monochrome and RGB color formats - Wikipedia

    en.wikipedia.org/wiki/List_of_monochrome_and_RGB...

    The 16-bit RGB palette using 6 bits for the green component: The Atari Falcon and the Extended Graphics Array (XGA) for IBM PS/2 use the 16-bit RGB palette. It must be noted that not all systems using 16-bit color depth employ the 16-bit, 32-64-32 level RGB palette.

  7. Video Graphics Array - Wikipedia

    en.wikipedia.org/wiki/Video_Graphics_Array

    These color registers are initialized to default values IBM expected to be most useful for each mode. For instance, EGA 16-color modes initialize to the default CGA 16-color palette, and the 256-color mode initializes to a palette consisting of 16 CGA colors, 16 grey shades, and then 216 colors chosen by IBM to fit expected use cases.

  8. List of color palettes - Wikipedia

    en.wikipedia.org/wiki/List_of_color_palettes

    CGA for IBM-PC (1981) 16-color text mode (unofficially adjustable to give a 160×100 16-color bitmap mode), 4 color medium and monochrome high resolution graphic modes; medium resolution modes select from six preset palettes (four official, two undocumented; actually three main palettes in low and high intensity form) for the three "foreground ...

  9. RGB color model - Wikipedia

    en.wikipedia.org/wiki/RGB_color_model

    IBM introduced a 16-color scheme (4 bits—1 bit each for red, green, blue, and intensity) with the Color Graphics Adapter (CGA) for its IBM PC in 1981, later improved with the Enhanced Graphics Adapter (EGA) in 1984.