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  2. Didi & Ditto - Wikipedia

    en.wikipedia.org/wiki/Didi_&_Ditto

    Didi & Ditto Kindergarten: A Feast for Zolt is the first title of the Didi & Ditto educational software series created by Kutoka Interactive.Release in 2003 in Canada and the United States, the game teaches kindergarten notions to children between 4 and 6 years old. [3]

  3. Bulls and cows - Wikipedia

    en.wikipedia.org/wiki/Bulls_and_Cows

    The numerical version of the game is usually played with four digits, but can be played with any number of digits. On a sheet of paper, the players each write a four-digit secret number. The digits must be all different. Then, in turn, the players try to guess their opponent's number who gives the number of matches.

  4. Mario's Early Years! - Wikipedia

    en.wikipedia.org/wiki/Mario's_Early_Years!

    The Mario's Early Years! series is a trilogy of point-and-click educational games released on MS-DOS and Super Nintendo Entertainment System developed and published by The Software Toolworks under license from Nintendo. The three games consist of Fun with Letters, Fun with Numbers and Preschool Fun.

  5. Math Blaster Episode I: In Search of Spot - Wikipedia

    en.wikipedia.org/wiki/Math_Blaster_Episode_I:_In...

    Number patterns - instead of featuring traditional equations, "number patterns" provides the user with a series of numbers with one of the numbers missing. The user must identify the pattern to find the missing number (for example, if the problem presented is "5, 10, 15, _, 25", then the missing number is 20).

  6. Big Thinkers (video game series) - Wikipedia

    en.wikipedia.org/wiki/Big_Thinkers_(video_game...

    Big Thinkers! Kindergarten taught skills such as measurements, spelling, and letter identification. [5] In teaching math, language arts, science / social science, creative arts and skills, the game built upon the national curriculum standards for kindergarten students. [6]

  7. Morra (game) - Wikipedia

    en.wikipedia.org/wiki/Morra_(game)

    The game can be expanded for a larger number of players by using modular arithmetic. For n players, each player is assigned a number from zero to n−1. On the count of three, each player holds out any number of fingers less than n, including zero. The person whose number is the remainder of the sum is chosen.

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