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  2. Branch table - Wikipedia

    en.wikipedia.org/wiki/Branch_table

    Examples of, and arguments for, Jump Tables via Function Pointer Arrays in C/C++; Example code generated by 'Switch/Case' branch table in C, versus IF/ELSE. Example code generated for array indexing if structure size is divisible by powers of 2 or otherwise. "Arrays of Pointers to Functions" by Nigel Jones

  3. Control flow - Wikipedia

    en.wikipedia.org/wiki/Control_flow

    A form found in unstructured languages, mimicking a typical machine code instruction, would jump to (GOTO) a label or line number when the condition was met. IF..THEN..(ENDIF). Rather than being restricted to a jump, any simple statement, or nested block, could follow the THEN key keyword. This a structured form. IF..THEN..ELSE..(ENDIF). As ...

  4. setjmp.h - Wikipedia

    en.wikipedia.org/wiki/Setjmp.h

    setjmp.h is a header defined in the C standard library to provide "non-local jumps": control flow that deviates from the usual subroutine call and return sequence. The complementary functions setjmp and longjmp provide this functionality.

  5. Branch (computer science) - Wikipedia

    en.wikipedia.org/wiki/Branch_(computer_science)

    Like jump instructions, calls may or may not modify the PC according to condition codes, however, additionally a return address is saved in a secure place in memory (usually in a memory resident data structure called a stack). Upon completion of the subroutine, this return address is restored to the PC, and so program execution resumes with the ...

  6. JMP (x86 instruction) - Wikipedia

    en.wikipedia.org/wiki/JMP_(x86_instruction)

    In the x86 assembly language, the JMP instruction performs an unconditional jump. Such an instruction transfers the flow of execution by changing the program counter.There are a number of different opcodes that perform a jump; depending on whether the processor is in real mode or protected mode, and an override instruction is used, the instructions may take 16-bit, 32-bit, or segment:offset ...

  7. Linear code sequence and jump - Wikipedia

    en.wikipedia.org/wiki/Linear_code_sequence_and_jump

    An LCSAJ is a software code path fragment consisting of a sequence of code (a linear code sequence) followed by a control flow Jump, and consists of the following three items: [6] the start of the linear sequence of executable statements; the end of the linear sequence

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  9. Indirect branch - Wikipedia

    en.wikipedia.org/wiki/Indirect_branch

    An indirect branch (also known as a computed jump, indirect jump and register-indirect jump) is a type of program control instruction present in some machine language instruction sets. Rather than specifying the address of the next instruction to execute , as in a direct branch , the argument specifies where the address is located.