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NVIDIA System Tools (previously called nTune) is a discontinued collection of utilities for accessing, monitoring, and adjusting system components, including temperature and voltages with a graphical user interface within Windows, rather than through the BIOS.
Celsius is the codename for a GPU microarchitecture developed by Nvidia, and released in 1999 microarchitecture. It was named with reference to Celsius and used with the GeForce 256 and GeForce 2 series.
NVIDIA has ceased driver support for GeForce 100 series on April 1, 2016. [6] Windows XP 32-bit & Media Center Edition: version 340.52 released on July 29, 2014; Download; Windows XP 64-bit: version 340.52 released on July 29, 2014; Download; Windows Vista, 7, 8, 8.1 32-bit: version 342.01 (WHQL) released on December 14, 2016; Download
Photo of James Clerk Maxwell, eponym of architecture. Maxwell is the codename for a GPU microarchitecture developed by Nvidia as the successor to the Kepler microarchitecture. . The Maxwell architecture was introduced in later models of the GeForce 700 series and is also used in the GeForce 800M series, GeForce 900 series, and Quadro Mxxx series, as well as some Jetson produ
RIVA TNT2 VANTA GPU Die shot of the RIVA TNT2 GPU. The TNT2 core features the same basic dual-pipeline layout as the RIVA TNT, however with a few updates, such as larger 2048x2048 texture support, 32-bit Z-buffer/stencil support, AGP 4X support, up to 32MB of VRAM, and a process shrink from 0.35 μm to 0.25 μm.
Nvidia's tools offer a potential revenue boost for the chipmaker: They are part of its existing software suite that costs $4,500 a year for each Nvidia chip if used on in a private data center or ...
The GeForce 30 series is a suite of graphics processing units (GPUs) developed by Nvidia, succeeding the GeForce 20 series.The GeForce 30 series is based on the Ampere architecture, which features Nvidia's second-generation ray tracing (RT) cores and third-generation Tensor Cores. [3]
The GeForce4 Ti (NV25) was launched in February 2002 [1] and was a revision of the GeForce 3 (NV20). It was very similar to its predecessor; the main differences were higher core and memory clock rates, a revised memory controller (known as Lightspeed Memory Architecture II/LMA II), updated pixel shaders with new instructions for Direct3D 8.0a support, [2] [3] an additional vertex shader (the ...