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League of Legends Champions Korea (LCK) is the primary competition for League of Legends esports in South Korea. Contested by ten teams, the league runs two seasons per year and serves as a direct route to qualification for the annual League of Legends World Championship. The LCK is administered in cooperation between Riot Games and KeSPA.
The League of Legends World Championship (commonly abbreviated as Worlds) is the annual professional League of Legends world championship tournament hosted by Riot Games and is the culmination of each season. Teams compete for the champion title, the 44-pound (20-kilogram) Summoner's Cup, and a multi-million-dollar championship prize.
With their win, SKT became the first three-time League of Legends world champion. SKT's Lee "Faker" Sang-hyeok was named MVP of the tournament. The final prize pool reached $6.7 million, the largest single prize pool in League of Legends history. The final was followed by 43 million unique viewers, with a peak concurrent viewership of 14.7 million.
Prior to the 2020s, DRX had won two League of Legends Champions Korea (LCK) titles — 2017 Summer as "Longzhu Gaming" and 2018 Spring as "Kingzone DragonX", a runner-up finish at the 2018 Mid-Season Invitational and a quarterfinal appearance at the 2017 League of Legends World Championship. However, with the turn of a new decade, also came ...
The finals took place on 2 November at The O2 Arena in London, where T1 of the League of Legends Champions Korea (LCK) successfully defended their title after defeating Bilibili Gaming of the League of Legends Pro League (LPL) 3–2 to win the organization's record-extending fifth World Championship. [3] [4]
League of Legends Champions Korea: LCK South Korea: Korean: Seoul: 2012 10 1 2 3 League of Legends Pro League: LPL China: Mandarin: various: 2013 17 1 2 3 League of Legends EMEA Championship: LEC Europe, the Middle East and Africa: English: Berlin: 2013 10 1 2 3 League of Legends Championship of The Americas: LTA Americas
League of Legends is one of the largest esports with various annual tournaments taking place worldwide. [1] In terms of esports professional gaming as of June 2016, League of Legends has had $29,203,916 USD in prize money, 4,083 Players, and 1,718 tournaments, compared to Dota 2's US$64,397,286 of prize money, 1,495 players, and 613 tournaments.
Under the new three-split model, the best teams from each conference would compete against each other to determine a champion for the wider Americas region. The league was officially formed on October 31, 2024, as the League of Legends Championship of The Americas, with the inaugural 16 teams in the league announced that same day.