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XInput, [6] a legacy [7] API for "next generation" controllers, was introduced in December 2005 alongside the launch of the Xbox 360.This specification provided support for Xbox 360 controllers in Windows XP SP1 and subsequent operating systems, and is described by Microsoft as being easier to program for and requiring less setup than DirectInput.
Controllers in XInput mode are treated as Xbox controllers. Possible issues might occur, such as a controller not responding to inputs. This usually can be resolved by: toggling the switch on the controller to DirectInput & re-plugging the USB cable to refresh the connection, or quitting/re-joining a game session.
The controller's battery takes around 6 hours to fully charge, and is user-replaceable with the same battery (CTR-003) as the 3DS/2DS handheld game consoles and Wii U Pro Controllers. [8] When fully charged, the battery duration for the Nintendo Switch Pro Controller lasts for around 40 hours. [8] The controller uses a USB-C connector for charging.
The Sixaxis can also draw power over a USB cable via a USB mini-B connector on the top of the controller. This allows the controller to be used when the battery is low and is also used for charging the battery. When connected via USB, the controller will communicate with the console over the USB connection, rather than wirelessly.
The Switch also supports a wireless controller, called Nintendo Switch Pro Controller, which has a more traditional design reminiscent of the Wii Classic Controller Pro and Wii U Pro Controller. The Pro Controller connects to the Switch via wireless Bluetooth communication, and is charged through a standard USB-C port on the controller.
USB keyboards are also supported, but only for inputting text and navigating the dashboard; additionally, the number pad and hotkeys are non-functional. The original first-generation Xbox controllers are not compatible with the Xbox 360. The controller is also compatible with PCs, though wireless controllers will need the Wireless Gaming ...
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A game controller, gaming controller, or simply controller, is an input device or input/output device used with video games or entertainment systems to provide input to a video game. Input devices that have been classified as game controllers include keyboards , mice , gamepads , and joysticks , as well as special purpose devices, such as ...
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