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Mithril also appears in the MMORPG Guild Wars 2 as a blueish-silver metal used in crafting. In Defense of the Ancients, the multiplayer online battle arena version of Warcraft, players can buy the Mithril Hammer from the Main Shop. "Mithral" also features in the Dungeon Master series. It appears in armor form in The Elder Scrolls IV: Oblivion.
Mithril is a fictional metal found in J. R. R. Tolkien's Middle-earth writings. It is described as resembling silver , but being stronger and lighter than steel . It was used to make armour, such as the helmets of the citadel guard of Minas Tirith , and ithildin alloy, used to decorate gateways with writing visible only by starlight or moonlight.
The Shadowfell contains the information a Dungeon Master needs to run adventures set in the plane known as the Shadowfell with details on locations such as the Darkreach Mountains, Dead Man's Cross and the House of Black Lanterns, Gloomwrought, Letherna, the Oblivion Bog, and Thyrin Gol. [1]
The Elder Scrolls IV: Oblivion is a 2006 action role-playing game developed by Bethesda Game Studios, and co-published by Bethesda Softworks and 2K Games.It is the fourth installment in The Elder Scrolls series, following 2002's The Elder Scrolls III: Morrowind, and was released for Microsoft Windows and Xbox 360 in 2006, followed by PlayStation 3 in 2007.
The Elder Scrolls IV: Knights of the Nine is an expansion pack for the role-playing video game The Elder Scrolls IV: Oblivion.Announced on October 17, 2006, for release on November 21, 2006, the expansion was developed by Bethesda Game Studios, and published and released in North America by Bethesda Softworks; in Europe, the game was co-published with Ubisoft. [1]
Late medieval gothic plate armour with list of elements. The slot in the helmet is called an occularium. This list identifies various pieces of body armour worn from the medieval to early modern period in the Western world, mostly plate but some mail armour, arranged by the part of body that is protected and roughly by date.
[2] [3] Players mine for materials such as iron, gold, quartz, gemstones, and Mithril across three distinct mountains to create tools, weapons, armor, and structures. [4] To sustain their characters, players must effectively manage hunger, sleep, body temperature, willpower, and noise levels.
The name "Moria" means "the Black Chasm" or "the Black Pit", from Sindarin mor, "dark, black" and iâ, "void, abyss". [T 1] The element mor had the sense "sinister, evil", especially by association with infamous names such as Morgoth and Mordor; indeed Moria itself had an evil reputation by the times in which The Hobbit and The Lord of the Rings are set.