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  2. MSC Industrial Direct - Wikipedia

    en.wikipedia.org/wiki/MSC_Industrial_Direct

    In 2017, MSC acquired DECO Tool Supply Co., an industrial supply distributor based in Davenport, Iowa, to expand its footprint in the region. In 2018, MSC acquired All Integrated Solutions, a value-added distributor of industrial fasteners and components, MRO supplies and assembly tools based in Franksville, Wisconsin.

  3. List of backward-compatible games for Xbox One and Series X/S

    en.wikipedia.org/wiki/List_of_backward...

    At its launch in November 2013, the Xbox One did not have native backward compatibility with original Xbox or Xbox 360 games. [3] [4] Xbox Live director of programming Larry "Major Nelson" Hryb suggested users could use the HDMI-in port on the console to pass an Xbox 360 or any other device with HDMI output [5] through Xbox One.

  4. Video game modding - Wikipedia

    en.wikipedia.org/wiki/Video_game_modding

    Mod packs are groups of mods put into one package for download, often with an auto-installer. A mod pack's purpose is to make it easier for the player to install and manage multiple mods. [73] Mod packs may be created with the purpose of making the original game more accessible to new players or to make the game more challenging for veteran ...

  5. MSC Software - Wikipedia

    en.wikipedia.org/wiki/MSC_Software

    MSC Software Corporation is an American simulation software technology company based in Newport Beach, California, that specializes in simulation software. In February 2017, the company was acquired by Swedish technology company Hexagon AB for $834 million. [ 2 ]

  6. S3 Texture Compression - Wikipedia

    en.wikipedia.org/wiki/S3_Texture_Compression

    S3 Texture Compression (S3TC) (sometimes also called DXTn, DXTC, or BCn) is a group of related lossy texture compression algorithms originally developed by Iourcha et al. of S3 Graphics, Ltd. [1] [2] for use in their Savage 3D computer graphics accelerator.

  7. Ericsson Texture Compression - Wikipedia

    en.wikipedia.org/wiki/Ericsson_Texture_Compression

    Ericsson Texture Compression (ETC) is a lossy texture compression technique developed in collaboration with Ericsson Research in early 2005. It was originally developed under the name iPACKMAN [ 1 ] and based on an earlier compression scheme called i PACKMAN .

  8. Adaptive scalable texture compression - Wikipedia

    en.wikipedia.org/wiki/Adaptive_scalable_texture...

    Adaptive scalable texture compression (ASTC) is a lossy block-based texture compression algorithm developed by Jørn Nystad et al. of ARM Ltd. and AMD. [1]Full details of ASTC were first presented publicly at the High Performance Graphics 2012 conference, in a paper by Olson et al. entitled "Adaptive Scalable Texture Compression".

  9. Microsoft Desktop Optimization Pack - Wikipedia

    en.wikipedia.org/wiki/Microsoft_Desktop...

    Microsoft DaRT is a successor of ERD Commander, which was part of the Winternals Administrator Pack from Winternals. ERD Commander later became a Microsoft property with its acquisition of Winternals on 17 July 2006. [7] Microsoft DaRT is based on the Windows Preinstallation Environment. The tool set includes: [8] [9] [10]