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In video compression, a key frame, also known as an intra-frame, is a frame in which a complete image is stored in the data stream. In video compression, only changes that occur from one frame to the next are stored in the data stream, in order to greatly reduce the amount of information that must be stored.
Follow through and overlapping action are closely related techniques which, when applied to animation, can help to render movement more realistically by more closely obeying the laws of physics. At the Disney Studio, Walt Disney was eager to push his animators to improve their work and develop their skills.
A clay model of a chicken, designed to be used in a clay stop motion animation [1]. Stop motion (also known as stop frame animation) is an animated filmmaking and special effects technique in which objects are physically manipulated in small increments between individually photographed frames so that they will appear to exhibit independent motion or change when the series of frames is played back.
Object animation is a form of stop motion animation that involves the animated movements of any non-drawn objects such as toys, blocks, dolls, and similar items which are not fully malleable, as plasticine (clay) or wax are, and not designed to look like recognizable human or animal characters.
Compression of solids has many implications in materials science, physics and structural engineering, for compression yields noticeable amounts of stress and tension. By inducing compression, mechanical properties such as compressive strength or modulus of elasticity , can be measured.
This category contains pages that have been rated as "NA-importance" by the Stop motion work group of WikiProject Animation.Pages are automatically placed in this category when the corresponding rating is given and the appropriate parameter is added to the project banner template; please see the project banner instructions and the assessment department for more information.
There exist many techniques to create walk cycles. Traditionally, walk cycles are hand-drawn, but over time with the introduction of new technologies for new mediums, walk cycles can be made in pixel art, 2D computer graphics, 3D computer graphics, stop motion, and cut-out animation, or using techniques like rotoscoping.
Traditional silhouette animation as invented by Reiniger is subdivision of cutout animation (itself one of the many forms of stop motion).It utilizes figures cut out of paperboard, sometimes reinforced with thin metal sheets, and tied together at their joints with thread or wire (usually substituted by plastic or metal paper fasteners in contemporary productions) which are then moved frame-by ...