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Due to moving first, White starts the game with the initiative, [2] but it can be lost in the opening by accepting a gambit.Players can also lose initiative by making unnecessary moves that allow the opponent to gain tempo, such as superfluous "preventive" (prophylactic) moves intended to guard against certain actions by the opponent, that nonetheless require no specific response by them.
This article covers computer software designed to solve, or assist people in creating or solving, chess problems – puzzles in which pieces are laid out as in a game of chess, and may at times be based upon real games of chess that have been played and recorded, but whose aim is to challenge the problemist to find a solution to the posed situation, within the rules of chess, rather than to ...
Play free chess online against the computer or challenge another player to a multiplayer board game. With rated play, chat, tutorials, and opponents of all levels!
A chess engine generates moves, but is accessed via a command-line interface with no graphics. A dedicated chess computer has been purpose built solely to play chess. A graphical user interface (GUI) allows one to import and load an engine, and play against it. A chess database allows one to import, edit, and analyze a large archive of past games.
Chess960, also known as Fischer Random Chess, is a chess variant that randomizes the starting position of the pieces on the back rank. It was introduced by former world chess champion Bobby Fischer in 1996 to reduce the emphasis on opening preparation and to encourage creativity in play.
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The Fischer random chess numbering scheme can be shown in the form of a simple two-tables representation. Also a direct derivation of starting arrays exists for any given number from 0 to 959. This mapping of starting arrays and numbers stems from Reinhard Scharnagl and is now used worldwide for Fischer random chess.
Fischer Random Chess (or Chess960): The placement of the pieces on the first rank is randomized; although there are rules such as the 2 starting Bishops have to be on different colour squares, and the King has to start between the 2 Rooks. The opponent's pieces mirror it. Invented by Bobby Fischer (1996).