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Dragon Ball Legends (Japanese: ドラゴンボール レジェンズ) is a free-to-play mobile game based on the Dragon Ball anime franchise. Developed by Dimps and published by Bandai Namco Entertainment , it was released in Japan for Android on May 24, 2018, and for iOS on May 31, 2018.
This is an accepted version of this page This is the latest accepted revision, reviewed on 18 January 2025. Practice of subverting video game rules or mechanics to gain an unfair advantage This article has multiple issues. Please help improve it or discuss these issues on the talk page. (Learn how and when to remove these messages) This article possibly contains original research. Please ...
Dragon Ball Z: Dokkan Battle is a free-to-play mobile game based on the Dragon Ball anime franchise. Developed by Akatsuki and published by Bandai Namco Entertainment, it was released in Japan for Android on January 30, 2015 and for iOS on February 19, 2015.
In September 2021, Garena announced the global launch of Free Fire Max, an enhanced version of its flagship game, Free Fire. [33] Designed as a standalone application, Free Fire Max retains the core gameplay of Free Fire but incorporates several upgrades, including enhanced graphics and an in-app customizable map for increased player immersion.
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GGPO (Good Game Peace Out) is middleware designed to help create a near-lagless online experience for various emulated arcade games and fighting games. The program was created by Tony Cannon, co-founder of fighting game community site Shoryuken and the popular Evolution Championship Series.
The Japanese release of Chrono Trigger included art for the game's ending and running counts of items in the player's status menu. [62] Developers created the North American version before adding these features to the original build, inadvertently leaving in vestiges of Chrono Trigger 's early development (such as the piece "Singing Mountain ...
The practice of creating a game using 'free' art and audio assets, either from an online marketplace or the default stock of assets included with many game engines. Asset-flips are often of very poor quality designed to catch onto a currently popular theme to turn a quick profit. It mimics the practice of flipping in real estate markets.