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  2. Quake II - Wikipedia

    en.wikipedia.org/wiki/Quake_II

    Quake II surpassed 850,000 units shipped to retailers by April 1998, [93] and 900,000 by June. [94] According to PC Data, Quake II was the United States' 14th-best-selling computer game during the January–November 1998 period. [95] It ultimately secured 15th place for the full year, with sales of 279,536 copies and revenues of $12.6 million. [96]

  3. Quake II engine - Wikipedia

    en.wikipedia.org/wiki/Quake_II_engine

    The Quake II engine (id Tech 2.5), is a game engine developed by id Software for use in their 1997 first-person shooter Quake II. [1] It is the successor to the Quake engine . Since its release, the Quake II engine has been licensed for use in several other games.

  4. List of id Software games - Wikipedia

    en.wikipedia.org/wiki/List_of_id_Software_games

    2001 – PlayStation 2 [72] 2010 – Xbox 360 [72] Notes: First-person shooter; Published as a retail title by Activision [72] An official expansion pack was released in 2000: Quake III: Team Arena, developed by id and published by Activision [74] Included in the Quake III: Gold (2001) and Ultimate Quake (2001) compilations [63]

  5. Quake 2 Just Got a “Surprise” Remaster - AOL

    www.aol.com/lifestyle/quake-2-just-got-surprise...

    After months of leaks and rumors, the Quake 2 remaster is finally out.

  6. Jake2 - Wikipedia

    en.wikipedia.org/wiki/Jake2

    The 0.9.1 version of Jake2 was shown by the JOGL team for JavaOne 2004, to present an example of Java-OpenGL interoperability. [2] [3] [4] Jake2 has since been used by Sun as an example of Java Web Start capabilities for games distribution over the internet.

  7. List of Cyberathlete Professional League champions - Wikipedia

    en.wikipedia.org/wiki/List_of_Cyberathlete...

    10 Halo PC. 11 Halo 2. 12 Midtown Madness ... 15 Quake II. 16 Quake II Female. 17 Quake III. 18 Quake III Female. 19 Quake III Team Deathmatch. 20 Quake IV. 21 ...

  8. Source port - Wikipedia

    en.wikipedia.org/wiki/Source_port

    [1] [2] Since the majority of Doom players were DOS users the first step for a fan project was to port the Linux source code to DOS. [3] A source port typically only includes the engine portion of the game and requires that the data files of the game in question already be present on users' systems.

  9. Quake engine - Wikipedia

    en.wikipedia.org/wiki/Quake_engine

    The Quake II engine (id Tech 2.5) was based on it. John Romero initially conceived of Quake as an action game taking place in a fully 3D polygon world, inspired by Sega AM2's 3D fighting game Virtua Fighter. Quake was also intended to feature Virtua Fighter-influenced third-person melee combat. However, id Software considered it to be risky ...