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978-1-936876-59-4: 5th: 2013-11-19: Gear Cards, Series 1: Quick reference to 54 different pieces of gear. 27502: 978-1-936876-87-7: 5th: 2013-11-19: Spell Cards, Series 1: Easy-to-reference game statistics for 54 different spells. 27PM001: PDF only: 5th: 2016-03-09: Killing Pawn: An adventure set in the Prime Missions series. 27PM002: PDF only ...
Shadowrun Anarchy was released in October 2016 [4] This edition is a simplified version of the ruleset, allowing to focus more on the narration than on the rules. A Sixth Edition, titled as Shadowrun, Sixth World, was announced on 1 May 2019 [5] to coincide
Shadowrun Companion is a sourcebook featuring expanded rules for Shadowrun. The content includes: [1] Chapter 1: Expanded rules and options for character creation. Chapter 2: New skills; Chapter 3: Advice for gamemasters on how mega-corporations might hire shadowrunners; Chapter 4: Potential contacts and enemies of the player characters.
1–4 Stephen Bourne: 1986: Has a typo on the module booklet cover: it states that the adventure is for 5-10 characters levels 4-8, when in fact, the module is for 4-6 characters of levels 1-4. [6] In 1998 the module was re-released for 2nd Edition AD&D. N4 9185: Treasure Hunt: 0–1: Aaron Allston: 1986: FR module (retroactive) N5 9212: Under ...
Shadowrun is an action role-playing game for the Sega Genesis, released in 1994 in North America and Asia only. It was adapted from the cyberpunk role-playing game Shadowrun by FASA , and was developed by BlueSky Software .
Strategy Guide Table of Contents Starting the Game General Tips Mini-games and Puzzles Chapter 1-A New Friend Chapter 2-The Watchers Chapter 3-Blacklore's Scrolls Chapter 4-The Secret Room Chapter ...
Shadowrun: Hong Kong is a turn-based tactical role-playing video game set in the Shadowrun universe. It was developed and published by Harebrained Schemes , who previously developed Shadowrun Returns and its standalone expansion, Shadowrun: Dragonfall - Director's Cut .
Shadowrun: The Trading Card Game is an out-of-print collectible card game, released by FASA in August 1997 as a spin-off from FASA Corporation's Shadowrun role-playing game and used the same scenario, [1] a cyberpunk setting with fantasy elements – an apocalyptic near-future Earth, with advanced technology (bio-engineering, robotics, virtual reality) which was also populated by magic and ...