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  2. Memory-mapped file - Wikipedia

    en.wikipedia.org/wiki/Memory-mapped_file

    A memory-mapped file is a segment of virtual memory [1] that has been assigned a direct byte-for-byte correlation with some portion of a file or file-like resource. This resource is typically a file that is physically present on disk, but can also be a device, shared memory object, or other resource that an operating system can reference through a file descriptor.

  3. mmap - Wikipedia

    en.wikipedia.org/wiki/Mmap

    File-backed mapping maps an area of the process's virtual memory to files; that is, reading those areas of memory causes the file to be read. It is the default mapping type. Anonymous mapping maps an area of the process's virtual memory not backed by any file, made available via the MAP_ANONYMOUS/MAP_ANON flags.

  4. Memory-mapped I/O and port-mapped I/O - Wikipedia

    en.wikipedia.org/wiki/Memory-mapped_I/O_and_port...

    Memory-mapped I/O is preferred in IA-32 and x86-64 based architectures because the instructions that perform port-based I/O are limited to one register: EAX, AX, and AL are the only registers that data can be moved into or out of, and either a byte-sized immediate value in the instruction or a value in register DX determines which port is the source or destination port of the transfer.

  5. Memory mapping - Wikipedia

    en.wikipedia.org/wiki/Memory_mapping

    In computing, memory mapping may refer to: Memory-mapped file , also known as mmap() Memory-mapped I/O , an alternative to port I/O; a communication between CPU and peripheral device using the same instructions, and same bus, as between CPU and memory

  6. Memory map - Wikipedia

    en.wikipedia.org/wiki/Memory_map

    In computer science, a memory map is a structure of data (which usually resides in memory itself) that indicates how memory is laid out. The term "memory map" has different meanings in different contexts. It is the fastest and most flexible cache organization that uses an associative memory. The associative memory stores both the address and ...

  7. FlatBuffers - Wikipedia

    en.wikipedia.org/wiki/FlatBuffers

    FlatBuffers can be used in software written in C++, C#, C, Go, Java, JavaScript, Kotlin, Lobster, Lua, PHP, Python, Rust, Swift, and TypeScript. The schema compiler runs on Android , Microsoft Windows , macOS , and Linux , [ 3 ] but games and other programs use FlatBuffers for serialization work on many other operating systems as well ...

  8. Lightning Memory-Mapped Database - Wikipedia

    en.wikipedia.org/wiki/Lightning_Memory-Mapped...

    On a modern filesystem with sparse file support, this helps minimise actual disk usage. The file format of LMDB is, unlike that of Berkeley DB, architecture-dependent. This means that a conversion must be done before moving a database from a 32-bit machine to a 64-bit machine, [8] or between computers of differing endianness.

  9. Data mapper pattern - Wikipedia

    en.wikipedia.org/wiki/Data_mapper_pattern

    The goal of the pattern is to keep the in-memory representation and the persistent data store independent of each other and the data mapper itself. This is useful when one needs to model and enforce strict business processes on the data in the domain layer that do not map neatly to the persistent data store. [2]