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Blender is a free and open-source 3D computer graphics software tool set that runs on Windows, macOS, BSD, Haiku, IRIX and Linux. It is used for creating animated films, visual effects, art, 3D-printed models, motion graphics, interactive 3D applications, and virtual reality. It is also used in creating video games.
Executable compression used to be more popular when computers were limited to the storage capacity of floppy disks, which were both slow and low capacity media, and small hard drives; it allowed the computer to store more software in the same amount of space, without the inconvenience of having to manually unpack an archive file every time the ...
In software engineering, a unity build (also known as unified build, jumbo build or blob build) is a method used in C and C++ software development to speed up the compilation of projects by combining multiple translation units into a single one, usually achieved by using include directives to bundle multiple source files into one larger file.
The hexagonal packing of circles on a 2-dimensional Euclidean plane. These problems are mathematically distinct from the ideas in the circle packing theorem.The related circle packing problem deals with packing circles, possibly of different sizes, on a surface, for instance the plane or a sphere.
id Tech 4, popularly known as the Doom 3 engine, is a game engine developed by id Software and first used in the video game Doom 3.The engine was designed by John Carmack, who also created previous game engines, such as those for Doom and Quake, which are widely recognized as significant advances in the field.
As he started developing the idea, he realized that it felt "creepy" and needed a monster that inhabited it. Bendy was created to be that monster, but did not have a name. When the character finally received a 3D model, the name was chosen from a typo while saving it in a 3D modeling program, Blender.
The 2020s (pronounced "twenty-twenties" or "two thousand [and] twenties"; shortened to "the '20s" and also known as "The Twenties") is the current decade that began on 1 January 2020, and will end on 31 December 2029.
Also isometric graphics. Graphic rendering technique of three-dimensional objects set in a two-dimensional plane of movement. Often includes games where some objects are still rendered as sprites. 360 no-scope A 360 no-scope usually refers to a trick shot in a first or third-person shooter video game in which one player kills another with a sniper rifle by first spinning a full circle and then ...