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  2. Quicksort - Wikipedia

    en.wikipedia.org/wiki/Quicksort

    Quicksort is a divide-and-conquer algorithm. It works by selecting a 'pivot' element from the array and partitioning the other elements into two sub-arrays, according to whether they are less than or greater than the pivot. For this reason, it is sometimes called partition-exchange sort. [ 4 ]

  3. Quickselect - Wikipedia

    en.wikipedia.org/wiki/Quickselect

    Yes. In computer science, quickselect is a selection algorithm to find the k th smallest element in an unordered list, also known as the k th order statistic. Like the related quicksort sorting algorithm, it was developed by Tony Hoare, and thus is also known as Hoare's selection algorithm. [1] Like quicksort, it is efficient in practice and ...

  4. Selection sort - Wikipedia

    en.wikipedia.org/wiki/Selection_sort

    Selection sort. In computer science, selection sort is an in-place comparison sorting algorithm. It has an O (n2) time complexity, which makes it inefficient on large lists, and generally performs worse than the similar insertion sort. Selection sort is noted for its simplicity and has performance advantages over more complicated algorithms in ...

  5. Activity selection problem - Wikipedia

    en.wikipedia.org/wiki/Activity_selection_problem

    Activity selection problem. The activity selection problem is a combinatorial optimization problem concerning the selection of non-conflicting activities to perform within a given time frame, given a set of activities each marked by a start time (s i) and finish time (f i). The problem is to select the maximum number of activities that can be ...

  6. Dutch national flag problem - Wikipedia

    en.wikipedia.org/wiki/Dutch_national_flag_problem

    The Dutch national flag problem[1] is a computational problem proposed by Edsger Dijkstra. [2] The flag of the Netherlands consists of three colors: red, white, and blue. Given balls of these three colors arranged randomly in a line (it does not matter how many balls there are), the task is to arrange them such that all balls of the same color ...

  7. Median of medians - Wikipedia

    en.wikipedia.org/wiki/Median_of_medians

    Median of medians. In computer science, the median of medians is an approximate median selection algorithm, frequently used to supply a good pivot for an exact selection algorithm, most commonly quickselect, that selects the k th smallest element of an initially unsorted array. Median of medians finds an approximate median in linear time.

  8. Selection algorithm - Wikipedia

    en.wikipedia.org/wiki/Selection_algorithm

    Selection algorithm. For simulated natural selection in genetic algorithms, see Selection (genetic algorithm). In computer science, a selection algorithm is an algorithm for finding the th smallest value in a collection of ordered values, such as numbers. The value that it finds is called the th order statistic.

  9. CYK algorithm - Wikipedia

    en.wikipedia.org/wiki/CYK_algorithm

    In computer science, the Cocke–Younger–Kasami algorithm (alternatively called CYK, or CKY) is a parsing algorithm for context-free grammars published by Itiroo Sakai in 1961. [1][2] The algorithm is named after some of its rediscoverers: John Cocke, Daniel Younger, Tadao Kasami, and Jacob T. Schwartz.