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  2. Haversine formula - Wikipedia

    en.wikipedia.org/wiki/Haversine_formula

    Δ λ = λ 2 − λ 1 {\displaystyle \Delta \lambda =\lambda _ {2}-\lambda _ {1}} . Finally, the haversine function hav (θ), applied above to both the central angle θ and the differences in latitude and longitude, is. The haversine function computes half a versine of the angle θ, or the squares of half chord of the angle on a unit circle ...

  3. Great circle - Wikipedia

    en.wikipedia.org/wiki/Great_circle

    The disk bounded by a great circle is called a great disk: it is the intersection of a ball and a plane passing through its center. In higher dimensions, the great circles on the n-sphere are the intersection of the n-sphere with 2-planes that pass through the origin in the Euclidean space R n + 1. Half of a great circle may be called a great ...

  4. Mercator projection - Wikipedia

    en.wikipedia.org/wiki/Mercator_projection

    (The distance AB along the parallel is (a cos φ) λ. The length of the chord AB is 2(a cos φ) sin ⁠ λ / 2 ⁠. This chord subtends an angle at the centre equal to 2arcsin(cos φ sin ⁠ λ / 2 ⁠) and the great circle distance between A and B is 2a arcsin(cos φ sin ⁠ λ / 2 ⁠).) In the extreme case where the longitudinal separation ...

  5. Vincenty's formulae - Wikipedia

    en.wikipedia.org/wiki/Vincenty's_formulae

    Vincenty's formulae. Vincenty's formulae are two related iterative methods used in geodesy to calculate the distance between two points on the surface of a spheroid, developed by Thaddeus Vincenty (1975a). They are based on the assumption that the figure of the Earth is an oblate spheroid, and hence are more accurate than methods that assume a ...

  6. Euclidean distance - Wikipedia

    en.wikipedia.org/wiki/Euclidean_distance

    Euclidean distance. In mathematics, the Euclidean distance between two points in Euclidean space is the length of the line segment between them. It can be calculated from the Cartesian coordinates of the points using the Pythagorean theorem, and therefore is occasionally called the Pythagorean distance. These names come from the ancient Greek ...

  7. Midpoint circle algorithm - Wikipedia

    en.wikipedia.org/wiki/Midpoint_circle_algorithm

    A circle of radius 23 drawn by the Bresenham algorithm. In computer graphics, the midpoint circle algorithm is an algorithm used to determine the points needed for rasterizing a circle. It's a generalization of Bresenham's line algorithm. The algorithm can be further generalized to conic sections. [1][2][3]

  8. Dividing a circle into areas - Wikipedia

    en.wikipedia.org/wiki/Dividing_a_circle_into_areas

    The number of points (n), chords (c) and regions (r G) for first 6 terms of Moser's circle problem. In geometry, the problem of dividing a circle into areas by means of an inscribed polygon with n sides in such a way as to maximise the number of areas created by the edges and diagonals, sometimes called Moser's circle problem, has a solution by an inductive method.

  9. Template:Great circle distance - Wikipedia

    en.wikipedia.org/wiki/Template:Great_circle_distance

    Computes the great circle distance between two points, specified by the latitude and longitude, using the haversine formula. Template parameters [Edit template data] Parameter Description Type Status Latitude 1 lat1 1 Latitude of point 1 in decimal degrees Default 0 Number required Longitude 1 long1 2 Longitude of point 1 in decimal degrees Default 0 Number required Latitude 2 lat2 3 Latitude ...