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Recon Instruments, a Canadian technology company; River, Estuary and Coastal Observing Network, a waterway observing system in North America; Recon (app), an online dating service for gay men; Jeep Recon, an electric sport utility vehicle
Roblox is an online game platform and game creation system built around user-generated content and games, [6] [7] officially referred to as "experiences". [8] Games can be created by any user through the platforms game engine, Roblox Studio, [9] and then shared to and played by other players. [6]
Tom Salta – Deathloop, Halo: Spartan Assault, Halo: Spartan Strike, Need For Speed Underground 2, Tom Clancy's Ghost Recon: Future Soldier, Tom Clancy's Ghost Recon Advanced Warfighter, Tom Clancy's Ghost Recon Advanced Warfighter 2, Tom Clancy's H.A.W.X 2, Wolfenstein: Youngblood; Michael Salvatori – Halo series, Destiny series
F.E.A.R. First Encounter Assault Recon was developed by Monolith Productions for Microsoft Windows and published by Vivendi Games, under the Sierra Entertainment label. . Released in October 2005, it was made available in both a standard edition and a Director's Edition, which included both a CD-ROM and DVD version of the game, a Dark Horse comic prequel, a live-action prequel, a "Making of F ...
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Songs about school have probably been composed and sung by students for as long as there have been schools. Examples of such literature can be found dating back to Medieval England. [ 1 ] The number of popular songs dealing with school as a subject has continued to increase with the development of youth subculture starting in the 1950s and 1960s.
Games with the same or similar rules may have different gameplay if the environment is altered. For example, hide-and-seek in a school building differs from the same game in a park; an auto race can be radically different depending on the track or street course, even with the same cars.
F.E.A.R. First Encounter Assault Recon is a 2005 first-person shooter psychological horror video game for Windows, PlayStation 3, and Xbox 360. Developed by Monolith Productions and published by Vivendi Universal Games, the Windows version was released worldwide in October 2005.