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  2. Linear search problem - Wikipedia

    en.wikipedia.org/wiki/Linear_search_problem

    This problem is usually called the linear search problem and a search plan is called a trajectory. The linear search problem for a general probability distribution is unsolved. [ 5 ] However, there exists a dynamic programming algorithm that produces a solution for any discrete distribution [ 6 ] and also an approximate solution, for any ...

  3. Knapsack problem - Wikipedia

    en.wikipedia.org/wiki/Knapsack_problem

    A 1999 study of the Stony Brook University Algorithm Repository showed that, out of 75 algorithmic problems related to the field of combinatorial algorithms and algorithm engineering, the knapsack problem was the 19th most popular and the third most needed after suffix trees and the bin packing problem.

  4. Linear search - Wikipedia

    en.wikipedia.org/wiki/Linear_search

    In computer science, linear search or sequential search is a method for finding an element within a list. It sequentially checks each element of the list until a match is found or the whole list has been searched. [1] A linear search runs in linear time in the worst case, and makes at most n comparisons, where n is the length of

  5. Search algorithm - Wikipedia

    en.wikipedia.org/wiki/Search_algorithm

    Specific applications of search algorithms include: Problems in combinatorial optimization, such as: . The vehicle routing problem, a form of shortest path problem; The knapsack problem: Given a set of items, each with a weight and a value, determine the number of each item to include in a collection so that the total weight is less than or equal to a given limit and the total value is as ...

  6. 2-satisfiability - Wikipedia

    en.wikipedia.org/wiki/2-satisfiability

    A nondeterministic algorithm for determining whether a 2-satisfiability instance is not satisfiable, using only a logarithmic amount of writable memory, is easy to describe: simply choose (nondeterministically) a variable v and search (nondeterministically) for a chain of implications leading from v to its negation and then back to v. If such a ...

  7. Line search - Wikipedia

    en.wikipedia.org/wiki/Line_search

    At the line search step (2.3), the algorithm may minimize h exactly, by solving ′ =, or approximately, by using one of the one-dimensional line-search methods mentioned above. It can also be solved loosely , by asking for a sufficient decrease in h that does not necessarily approximate the optimum.

  8. Nelder–Mead method - Wikipedia

    en.wikipedia.org/wiki/Nelder–Mead_method

    It is a direct search method (based on function comparison) and is often applied to nonlinear optimization problems for which derivatives may not be known. However, the Nelder–Mead technique is a heuristic search method that can converge to non-stationary points [ 1 ] on problems that can be solved by alternative methods.

  9. Linear programming - Wikipedia

    en.wikipedia.org/wiki/Linear_programming

    However, the criss-cross algorithm need not maintain feasibility, but can pivot rather from a feasible basis to an infeasible basis. The criss-cross algorithm does not have polynomial time-complexity for linear programming. Both algorithms visit all 2 D corners of a (perturbed) cube in dimension D, the Klee–Minty cube, in the worst case. [15 ...