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  2. Learning theory (education) - Wikipedia

    en.wikipedia.org/wiki/Learning_theory_(education)

    In the process of learning a language through an online game, there is a strong relationship between the learner's prior knowledge of that language and their cognitive learning outcomes. For the people with prior knowledge of the language, the learning effectiveness of the games is much more than those with none or less knowledge of the language.

  3. Cognitive development - Wikipedia

    en.wikipedia.org/wiki/Cognitive_development

    His main contribution is the stage theory of child cognitive development. He also published his observational studies of cognition in children, and created a series of simple tests to reveal different cognitive abilities in children. Piaget believed that people move through stages of development that allow them to think in new, more complex ways.

  4. Learning through play - Wikipedia

    en.wikipedia.org/wiki/Learning_through_play

    Play 'paves the way for learning'”. [21] Learning occurs when children play with blocks, paint a picture or play make-believe. During play children try new things, solve problems, invent, create, test ideas and explore. Children need unstructured, creative playtime; in other words, children need time to learn through their play. [3]

  5. Programmed learning - Wikipedia

    en.wikipedia.org/wiki/Programmed_learning

    Programmed learning ideas influenced the Children's Television Workshop, which did the R&D for Sesame Street. The use of developmental testing was absolutely characteristic of programmed learning. The division of the individual programs into small chunks is also a feature of programmed learning. [30] [31] Even more is this true of Blue's Clues.

  6. Experiential learning - Wikipedia

    en.wikipedia.org/wiki/Experiential_learning

    Experiential learning can occur without a teacher and relates solely to the meaning-making process of the individual's direct experience. However, though the gaining of knowledge is an inherent process that occurs naturally, a genuine learning experience requires certain elements. [6]

  7. Early childhood education - Wikipedia

    en.wikipedia.org/wiki/Early_childhood_education

    Emotional connections develop when children relate to other people and share feelings. Language: the way in which a child communicates, including how they present their feelings and emotions, both to other people and to themselves. At 3 months, children employ different cries for different needs.

  8. Vocabulary development - Wikipedia

    en.wikipedia.org/wiki/Vocabulary_development

    Vocabulary development is a process by which people acquire words. Babbling shifts towards meaningful speech as infants grow and produce their first words around the age of one year. In early word learning, infants build their vocabulary slowly. By the age of 18 months, infants can typically produce about 50 words and begin to make word ...

  9. Pedagogy - Wikipedia

    en.wikipedia.org/wiki/Pedagogy

    Learning space or learning setting refers to a physical setting for a learning environment, a place in which teaching and learning occur. [30] The term is commonly used as a more definitive alternative to " classroom ", [ 31 ] but it may also refer to an indoor or outdoor location, either actual or virtual.