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Exemplars of Evil is an accessory that shows how to build memorable villains for Dungeons & Dragons and presents eight ready-to-play villainous groups of various levels. . Each villain comes with complete game statistics, as well as adventure seeds, campaign hooks, statistics for minions, and a fully described
The Master Rules set was a boxed set which included a 32-page Master Player's Book and a 64-page Master DM's Book. [5] The books were written by Frank Mentzer and edited by Barbara Green Deer, Anne C. Gray, and Mike Breault, with cover artwork by Larry Elmore and interior illustrations by Jeff Easley and Roger Raupp. [3]
The Dungeon Master's Guide (DMG [1] or DM's Guide; in some printings, the Dungeon Masters Guide or Dungeon Master Guide) is a book of rules for the fantasy role-playing game Dungeons & Dragons. The Dungeon Master's Guide contains rules concerning the arbitration and administration of a game, and is intended for use by the game's Dungeon Master .
Weapons of Legacy was written by Bruce R. Cordell, Kolja Raven Liquette, and Travis Stout, and was published in July 2005.Cover art was by Henry Higginbotham, with interior art by Steven Belledin, Dennis Crabapple, Jeff Easley, Wayne England, Fred Hooper, Doug Kovacs, David Martin, Jim Nelson, William O'Connor, Michael Phillippi, Wayne Reynolds, Dan Scott, and Franz Vohwinkel.
AC4 - The Book of Marvelous Magic is a 76-page book by Frank Mentzer and Gary Gygax published in 1985 by TSR, Inc. It is an accessory to Dungeons & Dragons primarily for use with the non-advanced box set versions; an appendix describes how the items described can be used with the AD&D game.
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The Dungeon Master's Guide II introduces Dungeon Masters to various types of people who enjoy the D&D game, and it explains what they enjoy. Examples include: Brilliant planner—A leader-type who is happiest when planning for the night's adventure; Cool guy—Player who likes to get cool powers and cool weapons
Magic of Eberron is an accessory for the Eberron setting that exposes the magic and eldritch wonders of Eberron. In addition to presenting new arcane and divine spells, feats, prestige classes, and magic items, Magic of Eberron offers new options and infusions for artificers, explores dragon totem magic and the twisted experiments of the daelkyr, sheds light on the process of elemental binding ...