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  2. C Sharp syntax - Wikipedia

    en.wikipedia.org/wiki/C_Sharp_syntax

    Classes are reference types and structs are value types. A structure is allocated on the stack when it is declared and the variable is bound to its address. It directly contains the value. Classes are different because the memory is allocated as objects on the heap. Variables are rather managed pointers on the stack which point to the objects.

  3. Access modifiers - Wikipedia

    en.wikipedia.org/wiki/Access_modifiers

    The class will be accessible to other classes in the same package but will be inaccessible to classes outside the package. When we say that a class is inaccessible, it simply means that we cannot create an object of that class or declare a variable of that class type. The protected access specifier too cannot be applied to a class.

  4. C Sharp (programming language) - Wikipedia

    en.wikipedia.org/wiki/C_Sharp_(programming_language)

    C# (/ ˌ s iː ˈ ʃ ɑːr p / see SHARP) [b] is a general-purpose high-level programming language supporting multiple paradigms.C# encompasses static typing, [16]: 4 strong typing, lexically scoped, imperative, declarative, functional, generic, [16]: 22 object-oriented (class-based), and component-oriented programming disciplines.

  5. Virtual method table - Wikipedia

    en.wikipedia.org/wiki/Virtual_method_table

    Also note the virtual destructors in the base classes, B1 and B2. They are necessary to ensure delete d can free up memory not just for D, but also for B1 and B2, if d is a pointer or reference to the types B1 or B2. They were excluded from the memory layouts to keep the example simple. [nb 2]

  6. Placement syntax - Wikipedia

    en.wikipedia.org/wiki/Placement_syntax

    In the C++ programming language, placement syntax allows programmers to explicitly specify the memory management of individual objects — i.e. their "placement" in memory. Normally, when an object is created dynamically, an allocation function is invoked in such a way that it will both allocate memory for the object, and initialize the object ...

  7. List of .NET libraries and frameworks - Wikipedia

    en.wikipedia.org/wiki/List_of_.NET_libraries_and...

    This is a high performance, typesafe numerical array set of classes and functions for general math, FFT and linear algebra. The library, developed for .NET/Mono, aims to provide 32- and 64-bit script-like syntax in C#, 2D & 3D plot controls, and efficient memory management. It is released under GPLv3 or commercial license. [10]

  8. Blittable types - Wikipedia

    en.wikipedia.org/wiki/Blittable_types

    A blittable type is a data type that does not require special attention from the interop marshaler because by default it has a common representation in managed and unmanaged memory. By pinning the data in memory, the garbage collector will be prevented from moving it, allowing it to be shared in-place with the unmanaged application. [1]

  9. Constructor (object-oriented programming) - Wikipedia

    en.wikipedia.org/wiki/Constructor_(object...

    Java, C++, C#, ActionScript, PHP 4 and MATLAB have a naming convention in which constructors have the same name as the class with which they are associated. In PHP 5, a recommended name for a constructor is __construct. For backwards compatibility, a method with the same name as the class will be called if __construct method can not be found ...