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  2. OpenGL Shading Language - Wikipedia

    en.wikipedia.org/wiki/OpenGL_Shading_Language

    Originally introduced as an extension to OpenGL 1.4, GLSL was formally included into the OpenGL 2.0 core in 2004 by the OpenGL ARB. It was the first major revision to OpenGL since the creation of OpenGL 1.0 in 1992. Some benefits of using GLSL are: Cross-platform compatibility on multiple operating systems, including Linux, macOS and Windows.

  3. Shader - Wikipedia

    en.wikipedia.org/wiki/Shader

    3D shaders act on 3D models or other geometry but may also access the colors and textures used to draw the model or mesh. Vertex shaders are the oldest type of 3D shader, generally making modifications on a per-vertex basis. Newer geometry shaders can generate new vertices from within the shader.

  4. Shading language - Wikipedia

    en.wikipedia.org/wiki/Shading_language

    The shader assembly language in Direct3D 8 and 9 is the main programming language for vertex and pixel shaders in Shader Model 1.0/1.1, 2.0, and 3.0. It is a direct representation of the intermediate shader bytecode which is passed to the graphics driver for execution.

  5. Changhe Z-18 - Wikipedia

    en.wikipedia.org/wiki/Changhe_Z-18

    It also reportedly makes greater use of titanium and composites in its rotor blades and rotor, [4] and replaces the Z-8's boat-shaped lower fuselage with a tail ramp for small vehicles. [1] It has a glass cockpit [2] and is powered by three WZ-6C turboshafts. [2] [1] The Z-18's maximum takeoff weight (MTOW) is 13.8 tonnes.

  6. Romantic realism - Wikipedia

    en.wikipedia.org/wiki/Romantic_realism

    There are scholars who also identify musicians such as Hector Berlioz and Franz Liszt as romantic realists. [18] Liszt was noted for his romantic realism, free tonality, and program-music as an adherent of the New German School. [19] Historians also cite how totalitarian dictators choose romantic realism as the music for the masses. [20]

  7. No Straight Roads - Wikipedia

    en.wikipedia.org/wiki/No_Straight_Roads

    In No Straight Roads, the player takes control of either Mayday or Zuke and can switch between them anytime in single player.The game is designed around a rhythm-based combat system in which the player can move freely without having to follow the beat, but still has to pay attention to audio cues in order to plan their moves. [7]

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