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  2. Microsoft Mouse and Keyboard Center - Wikipedia

    en.wikipedia.org/wiki/Microsoft_Mouse_and...

    Whereas Microsoft mice and Microsoft keyboards were previously controlled from two separate programs – IntelliPoint and IntelliType – the Mouse and Keyboard Center is responsible for both kinds of devices. 32- and 64-bit versions of the software are available, and the program integrates with Windows 8 and above's "Modern UI" interface.

  3. IntelliPoint - Wikipedia

    en.wikipedia.org/wiki/IntelliPoint

    On Mac OS X 10.4-10.7.x, IntelliPoint features can be accessed by opening Microsoft Mouse in System Preferences. [ 2 ] Depending on the software version and specific mouse product, users can define mouse buttons to run any executable program or file they desire (or a control key + letter combination) and can even define buttons for different ...

  4. DirectInput - Wikipedia

    en.wikipedia.org/wiki/DirectInput

    In computing, DirectInput is a legacy [1] Microsoft API for collecting input from a computer user, via input devices such as the mouse, keyboard, or a gamepad.It also provides a system for action mapping, which allows the user to assign specific actions within a game to the buttons and axes of the input devices.

  5. IntelliType - Wikipedia

    en.wikipedia.org/wiki/IntelliType

    Microsoft releases versions for both Windows and Mac OS X (as of version 10.15 Microsoft IntelliType no longer installs on Mac OS X). It has been succeeded by Microsoft Mouse and Keyboard Center , which combines IntelliType with IntelliPoint .

  6. Xbox Wireless Controller - Wikipedia

    en.wikipedia.org/wiki/Xbox_Wireless_Controller

    Xbox Wireless Adapter for Windows 10 (model 1790) The Xbox Wireless Adapter for Windows (model 1713) is a USB-A dongle with a single button that allows computers using the Windows 10 and Windows 11 operating system to connect with Xbox controllers, headsets, and similar accessories via the proprietary Xbox Wireless protocol rather than ...

  7. Simple DirectMedia Layer - Wikipedia

    en.wikipedia.org/wiki/Simple_DirectMedia_Layer

    Software developers can use it to write high-performance computer games and other multimedia applications that can run on many operating systems such as Android, iOS, Linux, macOS, and Windows. [9] SDL manages video, audio, input devices, threads, shared object loading, networking and timers. [10]

  8. Xbox system software - Wikipedia

    en.wikipedia.org/wiki/Xbox_system_software

    Across all four generations of the Xbox platform, the user interface of the system software has been called the Xbox Dashboard. While its appearance and detailed functions have varied between console generations, the Dashboard has provided the user the means to start a game from the optical media loaded into the console or off the console's storage, launch audio and video players to play ...

  9. Xbox controller - Wikipedia

    en.wikipedia.org/wiki/Xbox_controller

    The Xbox controller features breakaway dongles to avoid damage to the console if the cord is tripped over. The Xbox controller features dual vibration motors and a layout similar to the contemporary GameCube controller: two analog triggers, two analog sticks (both are also digitally clickable buttons), a digital directional pad, a Back button, a Start button, two accessory slots and six 8-bit ...