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  2. The Bard's Tale (1985 video game) - Wikipedia

    en.wikipedia.org/wiki/The_Bard's_Tale_(1985_video...

    A compilation of all three classic The Bard's Tale games, entitled The Bard's Tale Trilogy, was released for DOS by Electronic Arts in 1990. According to programmer Rebecca Heineman, the name of the overall series was to be Tales of the Unknown, and the three games were to be entitled The Bard's Tale, The Archmage's Tale, and The Thief's Tale.

  3. The Bard's Tale - Wikipedia

    en.wikipedia.org/wiki/The_Bard's_Tale

    The Mage's Tale (2017): A side-story game set in the Bard's Tale universe, developed by inXile alongside The Bard's Tale IV and released in 2017. Like other games in the series, it is a first-person dungeon crawler, but is built for virtual reality , featuring action-based spellcasting, rather than turn-based combat.

  4. The Bard's Tale Construction Set - Wikipedia

    en.wikipedia.org/wiki/The_Bard's_Tale...

    The Bard's Tale Construction Set is a computer game creation system that allows for the creation of dungeon crawl video games based on the Bard's Tale game engine. It was developed by Interplay Productions in 1991 and distributed by Electronic Arts. It was released for the Amiga and MS-DOS.

  5. Michael Cranford - Wikipedia

    en.wikipedia.org/wiki/Michael_Cranford

    Cranford was the designer and programmer of 1985's The Bard's Tale [1] and 1986's The Bard's Tale II: The Destiny Knight role-playing video games published by Interplay Productions. He also programmed the Apple II version of Donkey Kong, the Commodore 64 version of Super Zaxxon, as well as Maze Master (a spiritual predecessor of The Bard's Tale).

  6. The Bard's Tale IV: Barrows Deep - Wikipedia

    en.wikipedia.org/wiki/The_Bard's_Tale_IV:_Barrows...

    The crowdfunding campaign for The Bard's Tale IV launched on 2 June 2015 with a target of US$1.25 million. [1] The crowdfunding surpassed its target on 15 June 2015. [4] It was fully funded after only 12 days. [5] The game is built using Unreal Engine 4. [1] The development team will make use of photogrammetry to create textures for 3D objects. [1]

  7. The Bard's Tale (2004 video game) - Wikipedia

    en.wikipedia.org/wiki/The_Bard's_Tale_(2004_video...

    The Bard's Tale is an action role-playing game developed and published by inXile Entertainment in 2004 and was distributed by Vivendi Universal Games in North America and Ubisoft in Europe (The game was originally going to be distributed by Acclaim Entertainment there, until they filed for bankruptcy [2]).

  8. Template:Bard's Tale series - Wikipedia

    en.wikipedia.org/wiki/Template:Bard's_Tale_series

    This template's initial visibility currently defaults to autocollapse, meaning that if there is another collapsible item on the page (a navbox, sidebar, or table with the collapsible attribute), it is hidden apart from its title bar; if not, it is fully visible.

  9. The Bard's Tale III: Thief of Fate - Wikipedia

    en.wikipedia.org/wiki/The_Bard's_Tale_III:_Thief...

    The Bard's Tale III: Thief of Fate is a computer fantasy role-playing video game created by Interplay Productions in 1988. It is the second sequel to The Bard's Tale. It was designed by Rebecca Heineman, Bruce Schlickbernd, and Michael A. Stackpole. The game was released for the Amiga, Apple II (64k), Commodore 64, and MS-DOS. [1]