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This is a comprehensive index of city-building games, sorted chronologically. Information regarding date of release, developer, platform, setting and notability is provided when available. Information regarding date of release, developer, platform, setting and notability is provided when available.
This category is for train simulators, vehicle simulation games that feature trains, not for business simulation games that feature trains. See also: Category:Railroad business simulation video games
Train Valley 2 is a puzzle-strategy train simulator video game developed by Flazm as a sequel to Train Valley. It was released in early access on 29 March 2018, [ 1 ] and fully released on 13 April 2019.
Transport simulation is a subgenre of city-building games. Instead of managing housing and other city aspects, these games focus on transportation. Instead of managing housing and other city aspects, these games focus on transportation.
Business simulation game; City-building game; Government simulation; Life simulation game. God game; Social simulation game. ... Train simulator; Vehicular combat game;
Train Sim World 5 also includes a Conductor Mode, Route Hopping, Fast Travel and an updated Live Map. [22] Just Trains' second route for the Train Sim World series was the 90-mile (140 km) Preston–Carlisle stretch of the West Coast Main Line, including Shap Summit. [23] Set in the late 1980s, it also features the Morecambe branch line from ...
Train Valley is a puzzle-strategy train simulator video game developed by Flazm, released on September 16, 2015. [1] It is available for download on Steam and iOS. A sequel, titled Train Valley 2, was released on March 29, 2018. [2] Train Valley: Console Edition was released on PlayStation 4, Nintendo Switch and Xbox One on July 27, 2022. [2]
A train simulator (also railroad simulator or railway simulator) is a computer-based simulation of rail transport operations. They are generally large complicated software packages modeling a 3D virtual reality world implemented both as commercial trainers, and consumer computer game software with 'play modes' which lets the user interact by stepping inside the virtual world.