Search results
Results from the WOW.Com Content Network
These APIs for 3D computer graphics are particularly popular: ANGLE, web browsers graphics engine, a cross-platform translator of OpenGL ES calls to DirectX, OpenGL, or Vulkan API calls. Direct3D (a subset of DirectX) Glide a defunct 3D graphics API developed by 3dfx Interactive. Mantle developed by AMD. Metal developed by Apple.
COLLADA (for 'collaborative design activity') is an interchange file format for interactive 3D applications. It is managed by the nonprofit technology consortium, the Khronos Group, and has been adopted by ISO as a publicly available specification, ISO/PAS 17506.
Roblox is an online game platform and game creation system built around user-generated content and games, [1] [2] officially referred to as "experiences". [3] Games can be created by any user through the platform's game engine, Roblox Studio, [4] and then shared to and played by other players. [1]
The KTX 2.0 extension for universal texture compression enables 3D models in the glTF format to be highly compressed and to use natively supported texture formats, reducing file size and boosting rendering speed. [28] Draco is a glTF extension for mesh compression, to compress and decompress 3D meshes, to help reduce the size of 3D files.
Parts, models, sub-models and polygons are all treated the same and are not specific to Lego models (only the parts library is). The format could be used to store any type of 3D model. Some have created bricks of other building systems for use with LDraw. The following main three filename extensions are used by LDraw: [22]
It is developed by Pixar and was first published as open source software in 2016, under a modified Apache license. [4] Pixar, Adobe, Apple, Autodesk, and NVIDIA, together with the Joint Development Foundation (JDF) of the Linux Foundation, announced the Alliance for OpenUSD (AOUSD) on August 1, 2023 to "promote the standardization, development, evolution, and growth of Pixar's Universal Scene ...
Get AOL Mail for FREE! Manage your email like never before with travel, photo & document views. Personalize your inbox with themes & tabs. You've Got Mail!
OpenGL for Embedded Systems (OpenGL ES or GLES) is a subset of the OpenGL computer graphics rendering application programming interface (API) for rendering 2D and 3D computer graphics such as those used by video games, typically hardware-accelerated using a graphics processing unit (GPU). It is designed for embedded systems like smartphones ...