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VBA-M is backwards compatible with Game Boy and Game Boy Color. [14] VBA-M's GBA emulation core was ported into RetroArch/Libretro, without the GB, GBC and SGB cores. [15] as well as a modified version called VBA-Next. [16] VBA-GX is a port of VBA-M to Nintendo Wii. It enables motion controls for emulated Game Boy Advance games. [17]
The Super Game Boy is the successor to Intelligent Systems' Wide Boy (which connected to the Famicom or NES). One difference between the Wide Boy and the Super Game Boy is that the former did not use any part of the Famicom/NES other than the video memory. Even the controller (a single Famicom controller) is hardwired directly into the Wide Boy.
The Virtual Console's library of past games currently consists of titles originating from the Nintendo Entertainment System, Super NES, Game Boy, Game Boy Color, Nintendo 64, Game Boy Advance, Nintendo DS, and Wii, as well as Sega's Master System and Genesis/Mega Drive, NEC's TurboGrafx-16, and SNK's Neo Geo.
The following is an alphabetical list of Game Boy and Game Boy Color games that use enhancements, color palettes, or other features provided by the Super Game Boy. For additional lists, please refer to the "Lists of video games" section. In total, there are 524 games available for the Super Game Boy.
RetroArch is a free and open-source, cross-platform frontend for emulators, game engines, video games, media players and other applications. It is the reference implementation of the libretro API , [ 2 ] [ 3 ] designed to be fast, lightweight, portable and without dependencies. [ 4 ]
Game Boy Advance–GameCube linking is among the features emulated by Dolphin 5.0 Throughout 2014, several features were implemented into Dolphin, including disc loading emulation, native support for GameCube controllers, [ 19 ] perfect audio emulation, [ 55 ] and bug fixes for problems which had been present since the emulator's earliest days.
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The developers behind the RetroArch project claimed "the RetroN 5 violates several licenses". This was because the console used the Genesis Plus GX and SNES9x Next emulators to launch some games. Both of the emulators are filed under a non-commercial license, thus meaning they cannot be used in commercial products, such as the RetroN 5.